fixed some vehiclesync errors

This commit is contained in:
hydrant
2018-12-10 21:37:01 +01:00
parent d50ffa0556
commit d655981657

View File

@@ -46,6 +46,7 @@ mp.events.add("VehStream_PlayerExitVehicleAttempt", (entity) => {
});
mp.events.add("VehStream_PlayerExitVehicle", (entity) => {
if (entity === undefinex) return;
setTimeout(() => {
var Status = [];
let y = 0;
@@ -333,7 +334,7 @@ mp.events.add("VehStream_SetVehicleWindowStatus_Single", (veh, windw, state) =>
});
mp.events.add("VehStream_SetVehicleWindowStatus", (...args) => {
if (args[0] !== undefined) {
if (args[0] !== undefined && args[0] !== null) {
let y = 0;
for (y = 1; y < 4; y++) {
if (args[y] === 1) {