Add /freekh, /arevive, Chat on Death, fix DeathAdminMsg
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@@ -49,8 +49,11 @@ namespace reallife_gamemode.Server.Events
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killerPosY = killer.Position.Y;
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killerPosZ = killer.Position.Z;
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killerHeading = killer.Heading;
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string message = "~y~[HINWEIS]: " + killer.Name + " hat " + player.Name + " getötet (" + NAPI.Player.GetPlayerCurrentWeapon(killer) + ")";
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ChatService.BroadcastAdmin(message, AdminLevel.ADMIN);
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if(player != killer)
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{
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string message = "~y~[HINWEIS]: " + killer.Name + " hat " + player.Name + " getötet (" + NAPI.Player.GetPlayerCurrentWeapon(killer) + ")";
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ChatService.BroadcastAdmin(message, AdminLevel.ADMIN);
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}
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}
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using (var userDeath = new DatabaseContext())
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