Delete CheckpointBusfahrer.cs due to errors
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using System;
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using System.Collections.Generic;
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using System.Text;
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using RAGE;
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using RAGE.Elements;
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namespace ReallifeGamemode.Client.Jobs.BusDriver
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{
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public static class CheckpointHelper
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{
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public static List<CheckpointInstance> Checkpoints = new List<CheckpointInstance>();
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public static void ClearAllCheckpoints()
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{
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while (Checkpoints.Count != 0)
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{
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Checkpoints[Checkpoints.Count - 1].Delete();
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Checkpoints.Remove(Checkpoints[Checkpoints.Count - 1]);
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}
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}
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public static void ClearCheckpoint(CheckpointInstance checkpointInstance)
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{
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checkpointInstance.Delete();
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}
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public static CheckpointInstance IsNearCheckpoint(float distance)
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{
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return Checkpoints.Find(checkpoint => checkpoint.Checkpoint.Position.DistanceTo2D(Player.LocalPlayer.Position) <= distance);
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}
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}
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public class CheckpointInstance
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{
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public Checkpoint Checkpoint { get; set; } = null;
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public bool RecentlyPlaced = true;
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public float Size = 5f;
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public CheckpointInstance(Vector3 position, float size)
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{
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Checkpoint = new Checkpoint(1, position.Subtract(new Vector3(0, 0, 1)), size, new Vector3(), new RGBA(255, 255, 255, 155), true, 0);
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Size = size;
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CheckpointHelper.Checkpoints.Add(this);
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}
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public void Delete()
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{
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Checkpoint.Destroy();
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CheckpointHelper.Checkpoints.Remove(this);
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RAGE.Game.Audio.PlaySoundFrontend(1, "Beep_Red", "DLC_HEIST_HACKING_SNAKE_SOUNDS", true);
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}
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}
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}
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