minor fix

This commit is contained in:
Lukas Moungos
2019-07-16 22:04:57 +02:00
parent 212b7e41cd
commit d73d4d3e61

View File

@@ -86,6 +86,8 @@ namespace ReallifeGamemode.Server.Wanted
foreach(var copPlayer in NAPI.Pools.GetAllPlayers()) foreach(var copPlayer in NAPI.Pools.GetAllPlayers())
{ {
User cop = copPlayer.GetUser(); User cop = copPlayer.GetUser();
if (cop.GetData<bool>("duty") && copPlayer.Position.DistanceTo2D(player.Position) <= 500)
{
if (player.Position.DistanceTo2D(new Vector3(458.9842, -997.2126, 24.91485)) <= 7) if (player.Position.DistanceTo2D(new Vector3(458.9842, -997.2126, 24.91485)) <= 7)
{ {
if (player.Position.DistanceTo2D(copPlayer.Position) < 5) if (player.Position.DistanceTo2D(copPlayer.Position) < 5)
@@ -93,6 +95,9 @@ namespace ReallifeGamemode.Server.Wanted
Check_PutBehindBars(player); Check_PutBehindBars(player);
} }
} }
}
} }
} }
} }