minor fix
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@@ -86,13 +86,18 @@ namespace ReallifeGamemode.Server.Wanted
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foreach(var copPlayer in NAPI.Pools.GetAllPlayers())
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{
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User cop = copPlayer.GetUser();
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if (player.Position.DistanceTo2D(new Vector3(458.9842, -997.2126, 24.91485)) <= 7)
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if (cop.GetData<bool>("duty") && copPlayer.Position.DistanceTo2D(player.Position) <= 500)
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{
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if (player.Position.DistanceTo2D(copPlayer.Position) < 5)
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if (player.Position.DistanceTo2D(new Vector3(458.9842, -997.2126, 24.91485)) <= 7)
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{
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Check_PutBehindBars(player);
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if (player.Position.DistanceTo2D(copPlayer.Position) < 5)
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{
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Check_PutBehindBars(player);
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}
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}
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}
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}
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}
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}
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