diff --git a/ReallifeGamemode.Server/Events/PlayerEvent.cs b/ReallifeGamemode.Server/Events/PlayerEvent.cs index be41924c..06ab2550 100644 --- a/ReallifeGamemode.Server/Events/PlayerEvent.cs +++ b/ReallifeGamemode.Server/Events/PlayerEvent.cs @@ -9,13 +9,10 @@ namespace ReallifeGamemode.Server.Events { internal class PlayerEvent : Script { -<<<<<<< HEAD -======= [ServerEvent(Event.PlayerDamage)] public void OnPlayerDamage(Player player, float healthLoss, float armorLoss){ } ->>>>>>> 294e2537... NODMZONE ZUM TESTEN [RemoteEvent("CLIENT:SET_InFrontOfPos")] public void SetFrontOfPos(Player player, Vector3 pos) {