change Gangwar-time & change KH-time & edit Indroduction & change help & delete Ahelp

This commit is contained in:
michael.reiswich
2021-04-03 11:51:27 +02:00
parent b4326c11cc
commit dacaf84cf7
8 changed files with 20 additions and 14 deletions

View File

@@ -144,7 +144,7 @@ namespace ReallifeGamemode.Server.Commands
#region ahelp
[Command("ahelp", "~m~Benutzung: ~s~/ahelp")]
/* [Command("ahelp", "~m~Benutzung: ~s~/ahelp")]
public void CmdAdminHelp(Player player)
{
if (!player.GetUser()?.IsAdmin(AdminLevel.MAPPING) ?? true)
@@ -170,7 +170,7 @@ namespace ReallifeGamemode.Server.Commands
}
}
}
*/
#endregion ahelp
#region Mapping / Entwicklung

View File

@@ -79,7 +79,12 @@ namespace ReallifeGamemode.Server.Commands
[Command("help", "~m~Benutzung: ~s~/help")]
public void CmdHelp(Player player)
{
player.TriggerEvent("showUserhelp");
player.SendChatMessage("M - Interaktionsmenü öffnen und schließen");
player.SendChatMessage("X - Fahrzeug auf -/ abschließen sowie im Fahrzeuginteraktionsmenü öffnen");
player.SendChatMessage("N - Fahrzeugmotor Starten");
player.SendChatMessage("O - Onlineliste öffnen / schließen");
player.SendChatMessage("I - Inventar öffnen / schließen");
player.SendChatMessage("f4 - Mikrofon an/aus schalten");
}
[Command("hup")]

View File

@@ -118,11 +118,9 @@ namespace ReallifeGamemode.Server.Gangwar
{
var t = Task.Factory.StartNew(() =>
{
ChatService.Broadcast("DEBUG: reloadGangTurfs(...)");
Task.Delay(10000).Wait();
Gangwar.loadTurfs();
Gangwar.loadTurfs_ToAllPlayers();
ChatService.Broadcast("DEBUG: reloadGangTurfs()...10 Sekunden um");
});
t.Wait();
@@ -167,7 +165,7 @@ namespace ReallifeGamemode.Server.Gangwar
foreach (Player gangwarPlayer in this.playerInGangwar)
{
gangwarPlayer.TriggerEvent("GangwarScore", this.Attacker, this.Owner, this.Att_Score, this.Def_Score, 40 - timerCount);
gangwarPlayer.TriggerEvent("GangwarScore", this.Attacker, this.Owner, this.Att_Score, this.Def_Score, 900 - timerCount);
}
/*if (this.Att_Score >= 200)
{
@@ -178,7 +176,7 @@ namespace ReallifeGamemode.Server.Gangwar
this.takeOver(this.Owner);
}*/
timerCount += 1;
if (timerCount >= 40) //change to 900 (seconds) before release for testing reasons change to whatever you like
if (timerCount >= 900) //change to 900 (seconds) before release for testing reasons change to whatever you like
{
if (this.Att_Score > this.Def_Score)
{

View File

@@ -137,7 +137,7 @@ public class AttachmentSyncExample : Script
player.AddAttachment(Base36Extensions.FromBase36(hash), true);
}
[Command("xdd")]
/* [Command("xdd")]
public void attachment(Player player)
{
Vehicle veh = player.Vehicle;
@@ -152,6 +152,7 @@ public class AttachmentSyncExample : Script
veh.ClearAttachments();
}
}
*/
}