Modify Login/Register-System (almost working)
This commit is contained in:
@@ -7,6 +7,10 @@
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<html>
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<head>
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<meta charset="UTF-8">
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<link rel="stylesheet" href="Dependences/bootstrap-3.3.7/css/bootstrap.min.css">
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<script src="Dependences/jquery-3.3.1.min.js"></script>
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<script src="Dependences/bootstrap-3.3.7/js/bootstrap.min.js"></script>
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<link rel="stylesheet" href="style.css" />
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</head>
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@@ -20,20 +24,36 @@
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<div class="register-form form-l">
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<input type="password" placeholder="Passwort" id="passwordInputRegister" />
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<input type="password" placeholder="Passwort wiederholen" id="passwordRepeatInputRegister" />
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<button id="registerBtn">Registrieren</button><br /><br />
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<button id="registerBtn" onclick="registerPlayer()";>Registrieren</button><br /><br />
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<button class="quitBtn">Server verlassen</button>
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<p class="message">Bereits registriert? <a href="#">Logg dich ein</a></p>
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</div>
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<div class="login-form form-l">
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<input type="password" placeholder="Passwort" id="passwordInputLogin" />
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<button id="loginBtn">Einloggen</button><br /><br />
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<button id="loginBtn" onclick="loginPlayer()">Einloggen</button><br /><br />
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<button class="quitBtn">Server verlassen</button>
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<p class="message">Nicht registriert? <a href="#">Erstelle einen Account</a></p>
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</div>
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</div>
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</div>
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<script src="Dependences/jquery-3.3.1.min.js"></script>
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<script src="Dependences/bootstrap-3.3.7/js/bootstrap.min.js"></script>
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<script type="text/javascript">
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$(".message a").click(function () {
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$(".form-l").animate({ height: "toggle", opacity: "toggle" }, "slow");
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});
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$(".quitBtn").click(() => {
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resourceCall("Quit");
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});
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function showError(error) {
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$(".isa_error").html(error);
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$(".isa_error").slideDown();
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}
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function SendDisplayname(name) {
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$("h2#playerName").text(name);
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}
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</script>
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<script src="login.js" type="text/javascript"></script>
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</body>
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</html>
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@@ -4,16 +4,11 @@
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* @copyright (c) 2008 - 2018 Life of German
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*/
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function registerPlayer() {
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$('.message a').click(function () {
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$('.form-l').animate({ height: "toggle", opacity: "toggle" }, "slow");
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});
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var password = document.getElementById("passwordInputRegister");
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var passwordRepeat = document.getElementById("passwordRepeatInputRegister");
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$('#registerBtn').click(function () {
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var password = $('#passwordInputRegister').val();
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var passwordRepeat = $('#passwordRepeatInputRegister').val();
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mp.gui.chat.push(password.length);
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if(password === "" || passwordRepeat === "") {
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showError("Mindestens ein Passwort Feld ist leer!");
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return;
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@@ -28,33 +23,18 @@ $('#registerBtn').click(function () {
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showError("Das Passwort muss mindestens 8 Zeichen lang sein");
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return;
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}
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$('.isa_error').hide();
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mp.trigger("registerInformationToServer", password);
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}
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mp.gui.chat.push(password.length);
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mp.trigger('registerInformationToServer', password);
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});
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function loginPlayer() {
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$('#loginBtn').click(function () {
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var password = $('#passwordInputLogin').val();
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let password = document.getElementById("passwordInputLogin");
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if (password === "") {
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showError("Du musst ein Passwort angeben!");
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return;
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}
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mp.trigger('loginInformationToServer', password);
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});
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$('.quitBtn').click(function () {
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resourceCall("Quit");
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});
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function showError(error) {
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$('.isa_error').html(error);
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$('.isa_error').slideDown();
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}
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function SendDisplayname(name) {
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$("h2#playerName").text(name);
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$('.isa_error').hide();
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mp.trigger("loginInformationToServer", password);
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}
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@@ -4,7 +4,11 @@
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* @copyright (c) 2008 - 2018 Life of German
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*/
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let loginBrowser;
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var loginBrowser;
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loginBrowser = mp.browsers.new('package://Login/login.html');
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mp.gui.chat.activate(false);
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mp.gui.cursor.show(true);
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mp.events.add('loginInformationToServer', (password) => {
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@@ -13,22 +17,38 @@ mp.events.add('loginInformationToServer', (password) => {
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});
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mp.events.add('registerInformationToServer', (password) => {
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mp.gui.chat.push("registerInformationToServer called");
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mp.events.callRemote('OnPlayerRegister', password);
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});
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mp.events.add('showLogin', (player) => {
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mp.events.add('showLogin',() => {
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loginBrowser = mp.browsers.new('package://Login/login.html');
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mp.gui.cursor.show(true);
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mp.gui.cursor.visible = true;
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});
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mp.events.add('registerSuccess', (player) => {
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mp.events.add('registerSuccess', () => {
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mp.gui.chat.push("Erfolgreich registriert!")
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if (loginBrowser)
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{
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loginBrowser.destroy();
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mp.gui.chat.activate(true);
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}
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mp.gui.cursor.show(false);
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mp.gui.cursor.visible = false;
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mp.gui.chat.push("Erfolgreich registriert.");
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mp.gui.chat.activate(true);
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});
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mp.events.add('loginSuccess', () => {
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mp.gui.chat.push("Erfolgreich eingeloggt!")
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if (loginBrowser)
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{
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loginBrowser.destroy();
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}
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mp.gui.cursor.show(false);
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mp.gui.chat.activate(true);
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});
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mp.events.add('loginFail', (reason) => {
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mp.gui.chat.push(reason);
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});
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@@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using GTANetworkAPI;
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@@ -16,7 +17,27 @@ namespace reallife_gamemode.Server.Events
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[RemoteEvent("OnPlayerLogin")]
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public void OnPlayerLogin(Client player, string password)
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{
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var checkPassword = "";
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using (var loginContext = new Model.DatabaseContext())
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{
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var user = loginContext.Users.SingleOrDefault(b => b.Name == player.Name);
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if(user.Password == null)
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{
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player.TriggerEvent("loginFail", "Benutzer existiert nicht! Registriere dich zuerst!");
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}
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else
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{
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checkPassword = user.Password;
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}
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}
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if(checkPassword == NAPI.Util.GetHashSha256(password))
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{
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player.TriggerEvent("loginSuccess");
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}
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else
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{
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player.TriggerEvent("loginFail","Passwort inkorrekt!");
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}
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}
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[Command("login")]
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public void CmdLogin(Client player)
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@@ -27,11 +48,11 @@ namespace reallife_gamemode.Server.Events
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public void OnPlayerRegister(Client player, string password)
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{
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using (var loginContext = new Model.DatabaseContext())
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using (var registerContext = new Model.DatabaseContext())
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{
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var user = new Entities.User { Name = player.Name, SocialClubName = player.SocialClubName, Password = NAPI.Util.GetHashSha256(password) };
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loginContext.Users.Add(user);
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loginContext.SaveChanges();
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registerContext.Users.Add(user);
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registerContext.SaveChanges();
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}
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player.TriggerEvent("registerSuccess");
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}
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