fix handmoney (SET:HANDMONEY auskommentiert)
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@@ -1,4 +1,9 @@
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using GTANetworkAPI;
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/**
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* @overview Life of German Reallife - Managers Interaction (InteractionManager.cs)
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* @author MichaPlays
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* @copyright (c) 2008 - 2018 Life of German
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*/
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using GTANetworkAPI;
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using Newtonsoft.Json;
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using ReallifeGamemode.Database.Models;
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using ReallifeGamemode.Server.Extensions;
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@@ -83,7 +88,7 @@ namespace ReallifeGamemode.Server.Bank
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}
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else
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{
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player.SendNotification($"~w~Du hast $~g~{amount} ~w~eingezahlt.");
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player.SendNotification($"~w~Du hast $~g~{amount} ~w~eingezahlt.");
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player.GetUser(dbContext).Handmoney -= amount;
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player.GetUser(dbContext).BankAccount.Balance += amount;
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dbContext.SaveChanges();
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@@ -139,7 +144,7 @@ namespace ReallifeGamemode.Server.Bank
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}
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else
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{
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player.SendNotification($"~w~Du hast {target.Name} $~g~{amount} ~w~ Überwiesen.");
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player.SendNotification($"~w~Du hast {target.Name} $~g~{amount} ~w~Überwiesen.");
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player.GetUser(dbContext).BankAccount.Balance -= (int)(amount*1.05);
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target.GetUser(dbContext).otheramount = amount;
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dbContext.SaveChanges();
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@@ -162,7 +167,7 @@ namespace ReallifeGamemode.Server.Bank
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}
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else
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{
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player.SendNotification($"~w~Du hast $~g~{amount} ~w~ in die Fraktionskasse eingezahlt.");
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player.SendNotification($"~w~Du hast $~g~{amount}~w~ in die Fraktionskasse eingezahlt.");
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player.GetUser(dbContext).Handmoney -= amount;
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player.GetUser(dbContext).Faction.BankAccount.Balance += amount;
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dbContext.SaveChanges();
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@@ -191,7 +196,7 @@ namespace ReallifeGamemode.Server.Bank
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}
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else
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{
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player.SendNotification($"~w~Du hast {target.Name} $~g~{amount} ~w~ Überwiesen.");
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player.SendNotification($"~w~Du hast {target.Name} $~g~{amount} ~w~Überwiesen.");
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player.GetUser(dbContext).Faction.BankAccount.Balance -= (int)(amount * 1.05);
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target.GetUser(dbContext).otheramount = amount;
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dbContext.SaveChanges();
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