Improved tuning, reimplemented /time (use /time -1 to resume time manager)
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@@ -8,12 +8,22 @@ namespace reallife_gamemode.Server.Managers
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{
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public class TimeManager
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{
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private static Timer realTimeTimer;
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public static void StartTimeManager()
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{
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Timer t = new Timer(1000);
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t.Elapsed += SetTime;
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if(realTimeTimer == null)
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{
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realTimeTimer = new Timer(1000);
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realTimeTimer.Elapsed += SetTime;
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}
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t.Start();
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realTimeTimer.Start();
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}
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public static void PauseTimeManager()
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{
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realTimeTimer.Stop();
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}
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private static void SetTime(object sender, ElapsedEventArgs args)
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