GangWar Fix 10

This commit is contained in:
VegaZ
2021-03-30 00:06:34 +02:00
parent 3371ca170e
commit de2d637545

View File

@@ -29,7 +29,8 @@
GET_NEXT_BLIP_INFO_ID: "0x14F96AA50D6FBEA7",
DOES_BLIP_EXIST: "0xA6DB27D19ECBB7DA",
SET_BLIP_COORDS: "0xAE2AF67E9D9AF65D",
SET_BLIP_FLASH_INTERVAL: "0xAA51DB313C010A7E"
SET_BLIP_FLASH_INTERVAL: "0xAA51DB313C010A7E",
REMOVE_BLIP: "0x86A652570E5F25DD"
};
var Gangturf = class {
@@ -458,6 +459,7 @@
while (mp.game.invoke(Natives.DOES_BLIP_EXIST, last_blip)) {
mp.game.invoke(Natives.SET_BLIP_SPRITE, last_blip, -1);
mp.game.invoke(Natives.REMOVE_BLIP, last_blip);
mp.game.ui.removeBlip(last_blip);
last_blip = mp.game.invoke(Natives.GET_NEXT_BLIP_INFO_ID, 5);
x++;
@@ -509,10 +511,9 @@
if (turf.attackBlip != null) {
mp.game.ui.removeBlip(turf.attackBlip);
}
Natives
});
}
gangturfs = null;
clearBlips();
if (turfs.length > 0) {
gangturfs = [];