GangwarFix zweiter Tag 4

This commit is contained in:
VegaZ
2021-03-30 20:30:36 +02:00
parent 9d4bb6ff7b
commit e00194e023
2 changed files with 3 additions and 5 deletions

View File

@@ -152,7 +152,7 @@ namespace ReallifeGamemode.Server.Gangwar
foreach (Player gangwarPlayer in this.playerInGangwar)
{
gangwarPlayer.TriggerEvent("GangwarScore", this.Attacker, this.Owner, this.Att_Score, this.Def_Score, 60 - timerCount);
gangwarPlayer.TriggerEvent("GangwarScore", this.Attacker, this.Owner, this.Att_Score, this.Def_Score, 40 - timerCount);
}
if (this.Att_Score >= 200)
{
@@ -163,7 +163,7 @@ namespace ReallifeGamemode.Server.Gangwar
this.takeOver(this.Owner);
}
timerCount += 1;
if (timerCount >= 60) //change to 900 (seconds) before release for testing reasons change to whatever you like
if (timerCount >= 40) //change to 900 (seconds) before release for testing reasons change to whatever you like
{
if (this.Att_Score > this.Def_Score)
{