GangwarFix zweiter Tag 4
This commit is contained in:
@@ -502,7 +502,7 @@
|
|||||||
gangturfs[gangturfs.length - 1].edit = false;
|
gangturfs[gangturfs.length - 1].edit = false;
|
||||||
gangturfs.forEach(function (turf) {
|
gangturfs.forEach(function (turf) {
|
||||||
turf._status = "disabled";
|
turf._status = "disabled";
|
||||||
turf.id = -420; //Due to garbage collecting this value needs to be negative, so that the Server doesn't find multiple Turfs in the Database with same ID's.
|
turf.id = null; //Due to garbage collecting this value needs to be negative, so that the Server doesn't find multiple Turfs in the Database with same ID's.
|
||||||
if (turf.leaderColShape != null) {
|
if (turf.leaderColShape != null) {
|
||||||
turf.leaderColShape.destroy();
|
turf.leaderColShape.destroy();
|
||||||
turf.leaderColShape = null;
|
turf.leaderColShape = null;
|
||||||
@@ -510,7 +510,6 @@
|
|||||||
if (turf._marker)
|
if (turf._marker)
|
||||||
if (turf.blip != null) {
|
if (turf.blip != null) {
|
||||||
mp.game.ui.removeBlip(turf.blip);
|
mp.game.ui.removeBlip(turf.blip);
|
||||||
mp.game.invoke(Natives.SET_BLIP_ALPHA, turf.blip, 0);
|
|
||||||
}
|
}
|
||||||
if (turf.leaderBlip != null) {
|
if (turf.leaderBlip != null) {
|
||||||
mp.game.ui.removeBlip(turf.leaderBlip);
|
mp.game.ui.removeBlip(turf.leaderBlip);
|
||||||
@@ -518,7 +517,6 @@
|
|||||||
if (turf.attackBlip != null) {
|
if (turf.attackBlip != null) {
|
||||||
mp.game.ui.removeBlip(turf.attackBlip);
|
mp.game.ui.removeBlip(turf.attackBlip);
|
||||||
}
|
}
|
||||||
Natives
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
clearBlips();
|
clearBlips();
|
||||||
|
|||||||
@@ -152,7 +152,7 @@ namespace ReallifeGamemode.Server.Gangwar
|
|||||||
|
|
||||||
foreach (Player gangwarPlayer in this.playerInGangwar)
|
foreach (Player gangwarPlayer in this.playerInGangwar)
|
||||||
{
|
{
|
||||||
gangwarPlayer.TriggerEvent("GangwarScore", this.Attacker, this.Owner, this.Att_Score, this.Def_Score, 60 - timerCount);
|
gangwarPlayer.TriggerEvent("GangwarScore", this.Attacker, this.Owner, this.Att_Score, this.Def_Score, 40 - timerCount);
|
||||||
}
|
}
|
||||||
if (this.Att_Score >= 200)
|
if (this.Att_Score >= 200)
|
||||||
{
|
{
|
||||||
@@ -163,7 +163,7 @@ namespace ReallifeGamemode.Server.Gangwar
|
|||||||
this.takeOver(this.Owner);
|
this.takeOver(this.Owner);
|
||||||
}
|
}
|
||||||
timerCount += 1;
|
timerCount += 1;
|
||||||
if (timerCount >= 60) //change to 900 (seconds) before release for testing reasons change to whatever you like
|
if (timerCount >= 40) //change to 900 (seconds) before release for testing reasons change to whatever you like
|
||||||
{
|
{
|
||||||
if (this.Att_Score > this.Def_Score)
|
if (this.Att_Score > this.Def_Score)
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user