Refresh TicketSystem
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@@ -149,7 +149,7 @@ namespace ReallifeGamemode.Server.Events
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bool ticket_boolean = player.HasData("ticket_boolean");
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int ticket_amount = NAPI.Data.GetEntityData(player, "ticket_amount");
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player.TriggerEvent("SERVER:InteractionMenu_OpenMenu", JsonConvert.SerializeObject(accountData), faction, group, factionInvite, groupInvite, ticket_boolean, JsonConvert.SerializeObject(ticket_amount));
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player.TriggerEvent("SERVER:InteractionMenu_OpenMenu", JsonConvert.SerializeObject(accountData), faction, group, factionInvite, groupInvite, ticket_boolean, ticket_amount);
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}
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[RemoteEvent("keyPress:E")]
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