Log UserWeapon
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25
ReallifeGamemode.Database/Entities/UserWeapon.cs
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25
ReallifeGamemode.Database/Entities/UserWeapon.cs
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations.Schema;
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using System.Text;
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namespace ReallifeGamemode.Database.Entities
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{
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public partial class UserWeapon
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{
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[Key]
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[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
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public int Id { get; set; }
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[ForeignKey("User")]
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public int UserId { get; set; }
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public User User { get; set; }
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[ForeignKey("Weapon")]
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public int WeaponId { get; set; }
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public Weapon Weapon { get; set; }
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public int Ammo { get; set; }
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}
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}
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