Log UserWeapon
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@@ -6,6 +6,7 @@ using ReallifeGamemode.Server.Shop.SevenEleven;
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using ReallifeGamemode.Server.Shop.Friseur;
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using ReallifeGamemode.Server.Util;
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using ReallifeGamemode.Server.Extensions;
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using ReallifeGamemode.Server.Shop.Ammunation;
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namespace ReallifeGamemode.Server.Managers
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{
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@@ -29,6 +30,8 @@ namespace ReallifeGamemode.Server.Managers
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public static List<Player> cuffPoints = new List<Player>();
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public static List<AmmunationPoint> AmmunationPoints = new List<AmmunationPoint>();
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public static void LoadPositionManager()
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{
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#region DutyPoints
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@@ -407,3 +410,9 @@ public class ElevatorPoint
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public int FactionId { get; set; }
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public string Stage { get; set; }
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}
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public class AmmunationPoint
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{
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public Vector3 Position { get; set; }
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public Ammunation Ammunation { get; set; }
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}
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