fix wt entlade checkpoint & add waypoints for base
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@@ -35,7 +35,6 @@ namespace ReallifeGamemode.Server.Events
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client.TriggerEvent("destroyCP");
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}
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else if ((u.FactionId != null)
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&& (veh.GetOwners().Contains(u.FactionId ?? 0))
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&& ((VehicleHash)vehicle.Model == VehicleHash.Burrito3 || (VehicleHash)vehicle.Model == VehicleHash.Policet)
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&& vehicle.HasData("WeaponDealLoad")
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&& vehicle.GetData<bool>("WeaponDealLoad") == true)
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