Sigbert van Iga hat den fehler gefunden
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@@ -1091,7 +1091,7 @@ namespace ReallifeGamemode.Server.Commands
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ChatService.PlayerNotFound(player);
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return;
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}
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if (!target.HasData("isDead") || target.GetData<bool>("isDead"))
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if (!target.HasData("isDead") || !target.GetData<bool>("isDead"))
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{
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ChatService.ErrorMessage(player, "Der Spieler ist nicht tot");
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return;
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