Add TransferMoney Test

This commit is contained in:
VegaZ
2018-10-09 21:02:05 +02:00
parent 25a37f03f9
commit e11d453e27
6 changed files with 111 additions and 1 deletions

View File

@@ -39,11 +39,12 @@ namespace reallife_gamemode.Model
//User
public DbSet<Server.Entities.User> Users { get; set; }
public DbSet<Server.Entities.UserVehicle> UserVehicles { get; set; }
public DbSet<Server.Entities.UserBankAccount> BankAccounts { get; set; }
public DbSet<Server.Entities.UserBankAccount> UserBankAccounts { get; set; }
public DbSet<Server.Entities.Ban> Bans { get; set; }
//Faction
public DbSet<Server.Entities.Faction> Factions { get; set; }
public DbSet<Server.Entities.FactionBankAccount> FactionBankAccounts { get; set; }
public DbSet<Server.Entities.FactionRank> FactionRanks { get; set; }
public DbSet<Server.Entities.FactionVehicle> FactionVehicles { get; set; }

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@@ -13,6 +13,7 @@ using reallife_gamemode.Server.Events;
using reallife_gamemode.Server.Extensions;
using reallife_gamemode.Server.Services;
using reallife_gamemode.Server.Util;
using reallife_gamemode.Server.Managers;
/**
* @overview Life of German Reallife - Admin Commands (Admin.cs)
@@ -1097,6 +1098,21 @@ namespace reallife_gamemode.Server.Commands
}
}
}
//TODO
[Command("pay")]
public void getType(Client player, string receiver, float amount)
{
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{
ChatService.NotAuthorized(player);
return;
}
using (var getUser = new DatabaseContext())
{
User receiverUser = getUser.Users.FirstOrDefault(u => u.Name == receiver);
BankManager.TransferUserMoneyToUser(player.GetUser(), receiverUser, amount, "/PAY");
}
}
/*
[Command("restart")]

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@@ -0,0 +1,31 @@
using GTANetworkAPI;
using reallife_gamemode.Server.Util;
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Text;
/**
* @overview Life of German Reallife - Entities FactionBankAccount (FactionBankAccount.cs)
* @author VegaZ
* @copyright (c) 2008 - 2018 Life of German
*/
namespace reallife_gamemode.Server.Entities
{
public class FactionBankAccount
{
[Key]
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int Id { get; set; }
[ForeignKey("Faction")]
public int FactionId { get; set; }
public Faction Faction { get; set; }
[StringLength(12)]
public string Bic { get; set; }
[StringLength(32)]
public string Iban { get; set; }
public float Balance { get; set; }
public bool Active { get; set; }
}
}

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@@ -34,6 +34,22 @@ namespace reallife_gamemode.Server.Extensions
}
}
public static UserBankAccount GetUserBankAccount(this User user, DatabaseContext context = null)
{
using (DatabaseContext dbContext = new DatabaseContext())
if (context == null)
{
using (context = new DatabaseContext())
{
return context.UserBankAccounts.FirstOrDefault(u => u.UserId == user.Id);
}
}
else
{
return context.UserBankAccounts.FirstOrDefault(u => u.UserId == user.Id);
}
}
public static bool IsLoggedIn(this Client player)
{
return player.HasData("isLoggedIn") ? player.GetData("isLoggedIn") : false;

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@@ -28,6 +28,8 @@ namespace reallife_gamemode.Server.Logs
public float NewSenderBalance { get; set; }
public float NewReceiverBalance { get; set; }
public float Fee { get; set; }
[StringLength(32)]
public string Origin { get; set; }
[Timestamp]
public byte[] Timestamp { get; set; }
}

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@@ -0,0 +1,44 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using GTANetworkAPI;
using reallife_gamemode.Server.Entities;
using reallife_gamemode.Server.Extensions;
/**
* @overview Life of German Reallife - Managers BankManager (BankManager.cs)
* @author VegaZ
* @copyright (c) 2008 - 2018 Life of German
*/
namespace reallife_gamemode.Server.Managers
{
public class BankManager : Script
{
public static void TransferUserMoneyToUser(User sender, User receiver, float amount, string origin)
{
using (var transferMoney = new Model.DatabaseContext())
{
var transactionLog = new Logs.BankAccountTransactionHistory
{
Sender = sender.Name,
SenderBalance = sender.GetUserBankAccount().Balance,
MoneySent = amount,
Receiver = receiver.Name,
ReceiverBalance = receiver.GetUserBankAccount().Balance,
NewReceiverBalance = receiver.GetUserBankAccount().Balance += amount,
NewSenderBalance = sender.GetUserBankAccount().Balance -= amount,
Fee = 0,
Origin = origin
};
transferMoney.BankAccountTransactionLogs.Add(transactionLog);
sender.GetUserBankAccount().Balance -= amount;
receiver.GetUserBankAccount().Balance += amount;
transferMoney.SaveChanges();
}
}
}
}