licht modus fehlerbehebung
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@@ -1713,7 +1713,7 @@ namespace ReallifeGamemode.Server.Commands
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}
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}
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string broadcastMsg = $"Serverzeit wurde auf ~g~{hour:D2}:{min:D2}:{sec:D2} ~s~gesetzt!";
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string broadcastMsg = $"Serverzeit wurde auf ~g~{hour:D2}:{min:D2}:{sec:D2} ~s~gesetzt!";
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NAPI.Notification.SendNotificationToAll(broadcastMsg);
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NAPI.Notification.SendNotificationToAll(broadcastMsg);
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TimeManager.PauseTimeManager();
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TimeManager.PauseTimeManager(new TimeSpan(hour, min, sec));
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NAPI.World.SetTime(hour, min, sec);
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NAPI.World.SetTime(hour, min, sec);
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return;
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return;
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@@ -23,10 +23,10 @@ namespace ReallifeGamemode.Server.Managers
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realTimeTimer.Start();
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realTimeTimer.Start();
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}
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}
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public static void PauseTimeManager()
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public static void PauseTimeManager(TimeSpan time)
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{
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{
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realTimeTimer.Stop();
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realTimeTimer.Stop();
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CurrentTime = DateTime.Now.TimeOfDay;
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CurrentTime = time;
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}
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}
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private static void SetTime(object sender, ElapsedEventArgs args)
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private static void SetTime(object sender, ElapsedEventArgs args)
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