Busfahrer, Pilot, Bugfix + Neue Routen + Routenfix
This commit is contained in:
@@ -13,7 +13,6 @@ using ReallifeGamemode.Server.Util;
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using ReallifeGamemode.Services;
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using ReallifeGamemode.Services;
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using ReallifeGamemode.Server.Services;
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using ReallifeGamemode.Server.Services;
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using ReallifeGamemode.Server.Types;
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using ReallifeGamemode.Server.Types;
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using ReallifeGamemode.Server.Util;
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/**
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/**
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@@ -52,21 +52,21 @@ namespace ReallifeGamemode.Server.Events
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}
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}
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else
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else
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{
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{
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if ((VehicleHash)vehicle.Model == VehicleHash.Velum || (VehicleHash)vehicle.Model == VehicleHash.Velum2 && player.GetUser().PilotSkill < 300)
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if ((VehicleHash)vehicle.Model == VehicleHash.Velum || (VehicleHash)vehicle.Model == VehicleHash.Velum2 && player.GetUser().PilotSkill < 300 || !player.IsAdminDuty())
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{
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{
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player.SetData("JobVehicleFrei", true);
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player.SetData("JobVehicleFrei", true);
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player.StopAnimation();
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player.StopAnimation();
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player.SendNotification("~y~[JOB] ~r~Du besitzt nicht das nötige Skill Level(2)!");
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player.SendNotification("~y~[JOB] ~r~Du besitzt nicht das nötige Skill Level(2)!");
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return;
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return;
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}
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}
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if ((VehicleHash)vehicle.Model == VehicleHash.Coach && player.GetUser().BusSkill < 300)
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if ((VehicleHash)vehicle.Model == VehicleHash.Coach && player.GetUser().BusSkill < 300 || !player.IsAdminDuty())
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{
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{
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player.SetData("JobVehicleFrei", true);
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player.SetData("JobVehicleFrei", true);
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player.StopAnimation();
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player.StopAnimation();
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player.SendNotification("~y~[JOB] ~r~Du besitzt nicht das nötige Skill Level(2)!");
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player.SendNotification("~y~[JOB] ~r~Du besitzt nicht das nötige Skill Level(2)!");
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return;
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return;
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}
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}
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if ((VehicleHash)vehicle.Model == VehicleHash.Tourbus && player.GetUser().BusSkill < 800)
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if ((VehicleHash)vehicle.Model == VehicleHash.Tourbus && player.GetUser().BusSkill < 800 || !player.IsAdminDuty())
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{
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{
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player.SetData("JobVehicleFrei", true);
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player.SetData("JobVehicleFrei", true);
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player.StopAnimation();
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player.StopAnimation();
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@@ -3,7 +3,6 @@ using GTANetworkAPI;
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using ReallifeGamemode.Database.Entities;
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using ReallifeGamemode.Database.Entities;
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using ReallifeGamemode.Database.Models;
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using ReallifeGamemode.Database.Models;
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using ReallifeGamemode.Server.Extensions;
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using ReallifeGamemode.Server.Extensions;
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using System.Linq;
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/**
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/**
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* @overview Life of German Reallife - Event ResourceStop (ResourceStop.cs)
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* @overview Life of German Reallife - Event ResourceStop (ResourceStop.cs)
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@@ -14,7 +14,6 @@ using ReallifeGamemode.Database.Entities;
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using ReallifeGamemode.Database.Models;
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using ReallifeGamemode.Database.Models;
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using ReallifeGamemode.Server.Extensions;
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using ReallifeGamemode.Server.Extensions;
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using ReallifeGamemode.Server.Services;
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using ReallifeGamemode.Server.Services;
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using Newtonsoft.Json;
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using ReallifeGamemode.Server.Wanted;
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using ReallifeGamemode.Server.Wanted;
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namespace ReallifeGamemode.Server.Finance
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namespace ReallifeGamemode.Server.Finance
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@@ -8,6 +8,8 @@ using Microsoft.CodeAnalysis.CSharp.Syntax;
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using ReallifeGamemode.Server.Services;
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using ReallifeGamemode.Server.Services;
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using ReallifeGamemode.Server.Managers;
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using ReallifeGamemode.Server.Managers;
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using ReallifeGamemode.Server.Util;
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using ReallifeGamemode.Server.Util;
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using ReallifeGamemode.Database.Entities;
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namespace ReallifeGamemode.Server.Job
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namespace ReallifeGamemode.Server.Job
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{
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{
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@@ -21,73 +23,74 @@ namespace ReallifeGamemode.Server.Job
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private readonly IReadOnlyCollection<Vector3> Skill1Route1 = new List<Vector3>//Bus_Skill_1_Route_1
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private readonly IReadOnlyCollection<Vector3> Skill1Route1 = new List<Vector3>//Bus_Skill_1_Route_1
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{
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{
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new Vector3(-1018.1577758789062, -2732.403564453125, 13.658967971801758),
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new Vector3(-1018.1577758789062, -2732.403564453125, 10.658967971801758),
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new Vector3(-153.04013061523438, -2033.8385009765625, 22.712543487548828),
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new Vector3(-153.04013061523438, -2033.8385009765625, 19.712543487548828),
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new Vector3(50.42457580566406, -1536.9090576171875, 29.184476852416992),
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new Vector3(50.42457580566406, -1536.9090576171875, 26.184476852416992),
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new Vector3(361.1451721191406, -1064.6044921875, 29.36113166809082),
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new Vector3(361.1451721191406, -1064.6044921875, 26.36113166809082),
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new Vector3(119.01465606689453, -785.609619140625, 31.267763137817383),
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new Vector3(119.01465606689453, -785.609619140625, 28.267763137817383),
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new Vector3(-172.00689697265625, -815.9910888671875, 31.13607406616211),
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new Vector3(-172.00689697265625, -815.9910888671875, 28.13607406616211),
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new Vector3(-707.7088623046875, -826.9969482421875, 23.451000213623047),
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new Vector3(-707.7088623046875, -826.9969482421875, 20.451000213623047),
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new Vector3(-658.1038818359375, -1393.321533203125, 10.509778022766113),
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new Vector3(-658.1038818359375, -1393.321533203125, 7.509778022766113),
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new Vector3(-1018.1826171875, -2732.371826171875, 13.656649589538574),
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new Vector3(-1018.1826171875, -2732.371826171875, 10.656649589538574),
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new Vector3(-647.2696533203125, -2215.64501953125, 5.989798069000244),
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new Vector3(-647.2696533203125, -2215.64501953125, 2.989798069000244),
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}.AsReadOnly();
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}.AsReadOnly();
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private readonly IReadOnlyCollection<Vector3> Skill1Route2 = new List<Vector3>//Bus_Skill_1_Route_2
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private readonly IReadOnlyCollection<Vector3> Skill1Route2 = new List<Vector3>//Bus_Skill_1_Route_2
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{
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{
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new Vector3(-567.6445922851562, -1233.4453125, 15.050300598144531),
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new Vector3(-567.6445922851562, -1233.4453125, 12.050300598144531),
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new Vector3(-509.224609375, -668.373291015625, 33.02402877807617),
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new Vector3(-509.224609375, -668.373291015625, 30.02402877807617),
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new Vector3(55.00559997558594, -749.8328247070312, 44.11421203613281),
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new Vector3(55.00559997558594, -749.8328247070312, 41.11421203613281),
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new Vector3(-173.65509033203125, -152.5533905029297, 43.615516662597656),
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new Vector3(-173.65509033203125, -152.5533905029297, 40.615516662597656),
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new Vector3(-523.8310546875, -266.884033203125, 35.291507720947266),
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new Vector3(-523.8310546875, -266.884033203125, 32.291507720947266),
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new Vector3(-1167.646728515625, -400.75, 35.39745330810547),
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new Vector3(-1167.646728515625, -400.75, 32.39745330810547),
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new Vector3(-1408.329345703125, -567.8721923828125, 30.22767448425293),
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new Vector3(-1408.329345703125, -567.8721923828125, 27.22767448425293),
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new Vector3(-1213.3565673828125, -1214.755859375, 7.5853986740112305),
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new Vector3(-1213.3565673828125, -1214.755859375, 4.5853986740112305),
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new Vector3(-746.8554077148438, -2372.227783203125, 14.740862846374512),
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new Vector3(-746.8554077148438, -2372.227783203125, 11.740862846374512),
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new Vector3(-660.7366333007812, -2206.03662109375, 5.988998889923096),
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new Vector3(-660.7366333007812, -2206.03662109375, 2.988998889923096),
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}.AsReadOnly();
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}.AsReadOnly();
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private readonly IReadOnlyCollection<Vector3> Skill1Route3 = new List<Vector3>//Bus_Skill_1_Route_3
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private readonly IReadOnlyCollection<Vector3> Skill1Route3 = new List<Vector3>//Bus_Skill_1_Route_3
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{
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{
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new Vector3(423.4793395996094, -2143.4169921875, 18.23659896850586),
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new Vector3(423.4793395996094, -2143.4169921875, 15.23659896850586),
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new Vector3(875.1618041992188, -1766.7913818359375, 29.780052185058594),
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new Vector3(875.1618041992188, -1766.7913818359375, 26.780052185058594),
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new Vector3(1166.110107421875, -1422.72265625, 34.477935791015625),
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new Vector3(1166.110107421875, -1422.72265625, 31.477935791015625),
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new Vector3(807.715087890625, -1356.7987060546875, 26.29298210144043),
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new Vector3(807.715087890625, -1356.7987060546875, 23.29298210144043),
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new Vector3(785.9387817382812, -780.5958251953125, 26.333005905151367),
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new Vector3(785.9387817382812, -780.5958251953125, 23.333005905151367),
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new Vector3(895.2793579101562, 55.24346923828125, 78.82550048828125),
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new Vector3(895.2793579101562, 55.24346923828125, 75.82550048828125),
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new Vector3(775.8052368164062, 596.2352905273438, 125.77734375),
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new Vector3(775.8052368164062, 596.2352905273438, 122.77734375),
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new Vector3(307.64422607421875, -762.0469360351562, 29.197702407836914),
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new Vector3(307.64422607421875, -762.0469360351562, 26.197702407836914),
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new Vector3(-105.66091918945312, -1683.9630126953125, 29.190542221069336),
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new Vector3(-105.66091918945312, -1683.9630126953125, 26.190542221069336),
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new Vector3(-644.0516967773438, -2218.673828125, 5.991928577423096),
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new Vector3(-644.0516967773438, -2218.673828125, 2.991928577423096),
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}.AsReadOnly();
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}.AsReadOnly();
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private readonly IReadOnlyCollection<Vector3> Skill1Route4 = new List<Vector3>//Bus_Skill_1_Route_4
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private readonly IReadOnlyCollection<Vector3> Skill1Route4 = new List<Vector3>//Bus_Skill_1_Route_4
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{
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{
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new Vector3(-694.1781616210938, -1199.3873291015625, 10.50633716583252),
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new Vector3(-694.1781616210938, -1199.3873291015625, 7.50633716583252),
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new Vector3(-1408.264892578125, -567.5278930664062, 30.21875),
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new Vector3(-1408.264892578125, -567.5278930664062, 27.21875),
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new Vector3(-1681.6112060546875, -503.3702392578125, 37.79117965698242),
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new Vector3(-1681.6112060546875, -503.3702392578125, 34.79117965698242),
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new Vector3(-1427.05712890625, -90.17198181152344, 52.015113830566406),
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new Vector3(-1427.05712890625, -90.17198181152344, 49.015113830566406),
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new Vector3(-686.4015502929688, -374.3297424316406, 34.17094802856445),
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new Vector3(-686.4015502929688, -374.3297424316406, 31.17094802856445),
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new Vector3(-509.60107421875, -668.41796875, 33.02873229980469),
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new Vector3(-509.60107421875, -668.41796875, 30.02873229980469),
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new Vector3(234.6927032470703, -857.5449829101562, 29.747934341430664),
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new Vector3(234.6927032470703, -857.5449829101562, 26.747934341430664),
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new Vector3(787.8258666992188, -1364.9345703125, 26.424083709716797),
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new Vector3(787.8258666992188, -1364.9345703125, 23.424083709716797),
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new Vector3(825.1477661132812, -1634.5733642578125, 30.521774291992188),
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new Vector3(825.1477661132812, -1634.5733642578125, 27.521774291992188),
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new Vector3(-105.38816833496094, -1683.646728515625, 29.19083023071289),
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new Vector3(-105.38816833496094, -1683.646728515625, 26.19083023071289),
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new Vector3(-655.6530151367188, -2209.579345703125, 5.98785924911499),
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new Vector3(-655.6530151367188, -2209.579345703125, 2.98785924911499),
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}.AsReadOnly();
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}.AsReadOnly();
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private readonly IReadOnlyCollection<Vector3> Skill2Route1 = new List<Vector3>//Bus_Skill_2_Route_1
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private readonly IReadOnlyCollection<Vector3> Skill2Route1 = new List<Vector3>//Bus_Skill_2_Route_1
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{
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{
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new Vector3(-1042.6405029296875, -2718.244384765625, 14.493847846984863),
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new Vector3(-1042.6405029296875, -2718.244384765625, 9.493847846984863),
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new Vector3(832.205322265625, -11.559977531433105, 79.72754669189453),
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new Vector3(832.205322265625, -11.559977531433105, 76.72754669189453),
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new Vector3(2563.96826171875, 2633.976806640625, 37.279945373535156),
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new Vector3(2563.96826171875, 2633.976806640625, 35.279945373535156),
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new Vector3(1684.845947265625, 6402.1533203125, 30.877294540405273),
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new Vector3(1684.845947265625, 6402.1533203125, 28.877294540405273),
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new Vector3(-170.82965087890625, 6374.9560546875, 30.695466995239258),
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new Vector3(-170.82965087890625, 6374.9560546875, 28.695466995239258),
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new Vector3(-1524.5302734375, 4998.1220703125, 62.54846954345703),
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new Vector3(-1524.5302734375, 4998.1220703125, 60.54846954345703),
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new Vector3(-3234.168701171875, 974.0481567382812, 12.890801429748535),
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new Vector3(-3234.168701171875, 974.0481567382812, 10.890801429748535),
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new Vector3(-1331.8995361328125, -1052.2794189453125, 7.4408793449401855),
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new Vector3(-1331.8995361328125, -1052.2794189453125, 5.4408793449401855),
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new Vector3(-647.2696533203125, -2215.64501953125, 2.989798069000244),
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}.AsReadOnly();
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}.AsReadOnly();
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private readonly IReadOnlyCollection<Vector3> Skill2Route2 = new List<Vector3>//Bus_Skill_2_Route_2
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private readonly IReadOnlyCollection<Vector3> Skill2Route2 = new List<Vector3>//Bus_Skill_2_Route_2
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{
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{
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@@ -428,9 +431,64 @@ namespace ReallifeGamemode.Server.Job
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Vehicle v = player.Vehicle;
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Vehicle v = player.Vehicle;
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player.SendChatMessage("~y~[JOB] ~w~Die neue Route Lädt. Bitte Warten...");
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player.SendChatMessage("~y~[JOB] ~w~Die neue Route Lädt. Bitte Warten...");
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NAPI.Task.Run(() =>
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NAPI.Task.Run(() =>
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{
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if (player.VehicleSeat == 0)
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{
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{
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player.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/FahrplanAbfahrt", "wav", 15);
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player.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/FahrplanAbfahrt", "wav", 15);
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c.StartBusRoute(player, "RouteStart");
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c.StartBusRoute(player, "RouteStart");
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}
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else
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{
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Vehicle LastVehicle = player.GetData<Vehicle>("LastVehicle");
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JobBase job = JobManager.GetJob(player.GetUser().JobId ?? -1);
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if (LastVehicle.GetServerVehicle() is JobVehicle vehJ)
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{
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if (LastVehicle.GetData<bool>("timerJobVehicleRespawn") == true)
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{
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|
if (vehJ.GetJob().GetUsersInJob().Contains(player))
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||||||
|
{
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||||||
|
if (LastVehicle != null)
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|
{
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LastVehicle.ResetData("timerJobVehicleRespawn");
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ServerVehicle sVeh = VehicleManager.GetServerVehicleFromVehicle(LastVehicle);
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ServerVehicleExtensions.Spawn(sVeh, LastVehicle);
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job.StopJob(player);
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ChatService.SendMessage(player, $"~y~[JOB]~s~ Du hast deinen Job ~o~{job.Name}~s~ beendet.");
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CheckPointHandle.DeleteCheckpoints(player);
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if (!player.HasData("isDead") || player.GetData<bool>("isDead") == false)
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{
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if (player.GetUser().JobId == 1)//Taxifahrer
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{
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//VehicleManager.DeleteVehicle(v);
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}
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if (player.GetUser().JobId == 2)//Müllmann
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{
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//VehicleManager.DeleteVehicle(v);
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}
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if (player.GetUser().JobId == 3)//Pilot
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{
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if (!player.HasData("PilotenBase") || player.GetData<int>("PilotenBase") == 1) //Sandyshores
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{
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player.Position = new Vector3(1707.2711181640625, 3276.216064453125, 41.155494689941406);
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player.Heading = (-154.65234375f);
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}
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if (player.HasData("PilotenBase") && player.GetData<int>("PilotenBase") == 2) //LS Airport
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{
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player.Position = new Vector3(-1622.48, -3151.58, 13);
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player.Heading = (48.44f);
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}
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}
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if (player.GetUser().JobId == 4)//Busfahrer
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{
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player.Position = new Vector3(-535.46, -2144.97, 5.95);
|
||||||
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player.Heading = (57.03f);
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||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
/*if (v.Model == (uint)Types.VehicleModel.Bus)
|
/*if (v.Model == (uint)Types.VehicleModel.Bus)
|
||||||
{
|
{
|
||||||
player.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/FahrplanAbfahrt", "wav", 15);
|
player.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/FahrplanAbfahrt", "wav", 15);
|
||||||
|
|||||||
@@ -51,38 +51,44 @@ namespace ReallifeGamemode.Server.Job
|
|||||||
|
|
||||||
private readonly IReadOnlyCollection<Vector3> Skill2Route1 = new List<Vector3>//Pilot_Skill_2_Route_1
|
private readonly IReadOnlyCollection<Vector3> Skill2Route1 = new List<Vector3>//Pilot_Skill_2_Route_1
|
||||||
{
|
{
|
||||||
new Vector3(-1563.0125732421875, -3019.960205078125, 14.879448890686035),
|
new Vector3(-1534.98828125, -3028.916748046875, 14.451109886169434),
|
||||||
new Vector3(-606.9600830078125, -2660.677490234375, 136.10226440429688),
|
new Vector3(-1182.960205078125, -3236.542724609375, 67.93492126464844),
|
||||||
new Vector3(734.489990234375, -967.21533203125, 604.9561157226562),
|
new Vector3(942.8041381835938, -2997.95751953125, 323.1705322265625),
|
||||||
new Vector3(107.65938568115234, 1202.3692626953125, 972.5994873046875),
|
new Vector3(2459.114501953125, -525.8928833007812, 409.09002685546875),
|
||||||
new Vector3(67.48933410644531, 3056.564697265625, 865.25537109375),
|
new Vector3(2764.611572265625, 1482.853271484375, 457.73944091796875),
|
||||||
new Vector3(1707.2711181640625, 3276.216064453125, 41.155494689941406),
|
new Vector3(3485.380615234375, 3652.9619140625, 343.3283996582031),
|
||||||
new Vector3(1731.6995849609375, 3308.203125, 41.223514556884766),
|
new Vector3(2652.611572265625, 4737.7958984375, 206.23399353027344),
|
||||||
new Vector3(1106.1397705078125, 3090.18798828125, 74.03556823730469),
|
new Vector3(2043.8521728515625, 4769.595703125, 42.007118225097656),
|
||||||
new Vector3(41.88761901855469, 1728.1295166015625, 446.2645568847656),
|
new Vector3(2134.332763671875, 4781.857421875, 41.900352478027344),
|
||||||
new Vector3(-1144.333984375, -943.0862426757812, 376.0502624511719),
|
new Vector3(1943.1544189453125, 4721.03125, 57.76427459716797),
|
||||||
new Vector3(-1406.51220703125, -2334.29052734375, 50.125667572021484),
|
new Vector3(1749.4105224609375, 3790.8955078125, 194.40440368652344),
|
||||||
new Vector3(-1590.4517822265625, -2996.38330078125, 13.94474983215332),
|
new Vector3(1203.5526123046875, 2707.182373046875, 342.80145263671875),
|
||||||
new Vector3(-1666.028076171875, -3082.910888671875, 13.944761276245117),
|
new Vector3(-377.686279296875, 1256.92578125, 532.7467651367188),
|
||||||
|
new Vector3(-820.6907958984375, -412.96466064453125, 311.0726013183594),
|
||||||
|
new Vector3(-1073.534912109375, -1704.798583984375, 94.05522155761719),
|
||||||
|
new Vector3(-1686.30126953125, -2815.478759765625, 14.87234115600586),
|
||||||
|
new Vector3(-1617.498291015625, -2982.41259765625, 14.883989334106445),
|
||||||
}.AsReadOnly();
|
}.AsReadOnly();
|
||||||
|
|
||||||
private readonly IReadOnlyCollection<Vector3> Skill2Route2 = new List<Vector3>//Pilot_Skill_2_Route_2
|
private readonly IReadOnlyCollection<Vector3> Skill2Route2 = new List<Vector3>//Pilot_Skill_2_Route_2
|
||||||
{
|
{
|
||||||
new Vector3(-1412.8221435546875, -3044.2587890625, 14.887921333312988),
|
new Vector3(-1463.965576171875, -2875.571533203125, 14.882678031921387),
|
||||||
new Vector3(-1627.982177734375, -2714.71875, 14.880501747131348),
|
new Vector3(-981.0889282226562, -3122.533203125, 56.10537338256836),
|
||||||
new Vector3(-1309.5150146484375, -2030.012451171875, 120.04487609863281),
|
new Vector3(-341.6023254394531, -2016.779541015625, 262.1709899902344),
|
||||||
new Vector3(-1079.538330078125, -325.4757385253906, 435.19158935546875),
|
new Vector3(-1446.6815185546875, -894.4887084960938, 321.3404846191406),
|
||||||
new Vector3(-495.6157531738281, 2248.668701171875, 800.2356567382812),
|
new Vector3(-3151.909912109375, 979.1404418945312, 335.3139953613281),
|
||||||
new Vector3(1707.2711181640625, 3276.216064453125, 41.155494689941406),
|
new Vector3(-1309.160888671875, 4903.9140625, 388.6031494140625),
|
||||||
new Vector3(1850.8380126953125, 4677.72412109375, 71.57810974121094),
|
new Vector3(31.35175895690918, 3690.413330078125, 333.4454345703125),
|
||||||
new Vector3(2131.758544921875, 4782.18115234375, 40.970279693603516),
|
new Vector3(-948.346923828125, 2766.284912109375, 239.0842742919922),
|
||||||
new Vector3(1963.30078125, 4726.73681640625, 52.904056549072266),
|
new Vector3(-2312.5068359375, 3033.903076171875, 33.7471923828125),
|
||||||
new Vector3(1168.9517822265625, 4205.9033203125, 172.29588317871094),
|
new Vector3(-2132.787109375, 3265.840087890625, 33.74031448364258),
|
||||||
new Vector3(-1138.7547607421875, -1896.85498046875, 91.5819091796875),
|
new Vector3(-2331.76611328125, 3148.581298828125, 33.7597541809082),
|
||||||
new Vector3(-1551.466064453125, -2706.53125, 13.945389747619629),
|
new Vector3(-2564.848876953125, 2369.27783203125, 182.68736267089844),
|
||||||
new Vector3(-1571.1328125, -2856.3505859375, 13.944441795349121),
|
new Vector3(-1833.041259765625, 832.1589965820312, 398.28863525390625),
|
||||||
new Vector3(-1582.531005859375, -2999.940185546875, 13.936454772949219),
|
new Vector3(-878.19384765625, -904.84521484375, 284.2839050292969),
|
||||||
new Vector3(-1668.747802734375, -3081.548095703125, 13.9447660446167),
|
new Vector3(-1124.624755859375, -1821.9208984375, 74.77794647216797),
|
||||||
|
new Vector3(-1631.8602294921875, -2720.09814453125, 14.873514175415039),
|
||||||
|
new Vector3(-1543.793701171875, -2829.399169921875, 14.899491310119629),
|
||||||
}.AsReadOnly();
|
}.AsReadOnly();
|
||||||
|
|
||||||
private readonly IReadOnlyCollection<Vector3> Skill2Route3 = new List<Vector3>//Pilot_Skill_2_Route_3
|
private readonly IReadOnlyCollection<Vector3> Skill2Route3 = new List<Vector3>//Pilot_Skill_2_Route_3
|
||||||
|
|||||||
@@ -3,6 +3,7 @@ using System.Collections.Generic;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using GTANetworkAPI;
|
using GTANetworkAPI;
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
|
using ReallifeGamemode.Server.Extensions;
|
||||||
using ReallifeGamemode.Server.Services;
|
using ReallifeGamemode.Server.Services;
|
||||||
|
|
||||||
namespace ReallifeGamemode.Server.Job
|
namespace ReallifeGamemode.Server.Job
|
||||||
@@ -224,7 +225,15 @@ namespace ReallifeGamemode.Server.Job
|
|||||||
if (target != null) { ChatService.SendMessage((Player)target, "Auto ist voll fahre nun zu Base."); target.TriggerEvent("SERVER:MuellmannZuBase"); }
|
if (target != null) { ChatService.SendMessage((Player)target, "Auto ist voll fahre nun zu Base."); target.TriggerEvent("SERVER:MuellmannZuBase"); }
|
||||||
player.TriggerEvent("SERVER:MuellmannZuBase");
|
player.TriggerEvent("SERVER:MuellmannZuBase");
|
||||||
}
|
}
|
||||||
//bonus pro sack
|
if(target != null)
|
||||||
|
{
|
||||||
|
player.GetUser().Wage += 10;
|
||||||
|
target.GetUser().Wage += 10;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
player.GetUser().Wage += 20;
|
||||||
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -242,7 +251,15 @@ namespace ReallifeGamemode.Server.Job
|
|||||||
if (target != null) ChatService.SendMessage((Player)target, $"Fahrzeug wurde entleert. Säcke: {data.getTrashCount()}");
|
if (target != null) ChatService.SendMessage((Player)target, $"Fahrzeug wurde entleert. Säcke: {data.getTrashCount()}");
|
||||||
ChatService.SendMessage((Player)player, $"Fahrzeug wurde entleert. Säcke: {data.getTrashCount()}");
|
ChatService.SendMessage((Player)player, $"Fahrzeug wurde entleert. Säcke: {data.getTrashCount()}");
|
||||||
//bonus pro sack
|
//bonus pro sack
|
||||||
|
if (target != null)
|
||||||
|
{
|
||||||
|
player.GetUser().Wage += 100;
|
||||||
|
target.GetUser().Wage += 100;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
player.GetUser().Wage += 200;
|
||||||
|
}
|
||||||
data.setTrashCount(0);
|
data.setTrashCount(0);
|
||||||
Console.WriteLine($"[DATA DEBUG] vehicle: {data.vehicle.DisplayName} | Players: {data.getClientsFromData().Count} | Säcke: {data.getTrashCount()}");
|
Console.WriteLine($"[DATA DEBUG] vehicle: {data.vehicle.DisplayName} | Players: {data.getClientsFromData().Count} | Säcke: {data.getTrashCount()}");
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using GTANetworkAPI;
|
using GTANetworkAPI;
|
||||||
|
|||||||
@@ -10,9 +10,6 @@ using ReallifeGamemode.Server.Services;
|
|||||||
using ReallifeGamemode.Server.Types;
|
using ReallifeGamemode.Server.Types;
|
||||||
using ReallifeGamemode.Server.Util;
|
using ReallifeGamemode.Server.Util;
|
||||||
using ReallifeGamemode.Services;
|
using ReallifeGamemode.Services;
|
||||||
|
|
||||||
using ReallifeGamemode.Server.Types;
|
|
||||||
|
|
||||||
using System.Buffers;
|
using System.Buffers;
|
||||||
using Microsoft.EntityFrameworkCore;
|
using Microsoft.EntityFrameworkCore;
|
||||||
using ReallifeGamemode.Server.Events;
|
using ReallifeGamemode.Server.Events;
|
||||||
|
|||||||
@@ -11,12 +11,6 @@ using ReallifeGamemode.Server.Job;
|
|||||||
using ReallifeGamemode.Server.Services;
|
using ReallifeGamemode.Server.Services;
|
||||||
using ReallifeGamemode.Server.Util;
|
using ReallifeGamemode.Server.Util;
|
||||||
using ReallifeGamemode.Services;
|
using ReallifeGamemode.Services;
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Reflection;
|
|
||||||
using System.Timers;
|
|
||||||
using System.Threading;
|
|
||||||
|
|
||||||
namespace ReallifeGamemode.Server.Managers
|
namespace ReallifeGamemode.Server.Managers
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user