admin unshow und tsupport links anzeigen

This commit is contained in:
hydrant
2021-04-19 21:16:15 +02:00
parent a9882992c3
commit e30f1bb7f3
6 changed files with 117 additions and 15 deletions

View File

@@ -26,13 +26,22 @@
} }
let pBlip = playerBlipMap.get(player); let pBlip = playerBlipMap.get(player);
if (player.isDead()) { if (player.isDead()) {
pBlip.setSprite(303); pBlip.setSprite(274);
pBlip.setScale(0.5);
} else { } else {
pBlip.setSprite(1); pBlip.setSprite(1);
pBlip.setSprite(0.7);
} }
let color = player.getVariable("blipColor"); let color = player.getVariable("blipColor");
pBlip.setColour(isNaN(color) ? 0 : color);
pBlip.setPosition(player.position.x, player.position.y, player.position.z); if (color === -1) {
pBlip.setAlpha(0);
} else {
pBlip.setAlpha(200);
pBlip.setColour(isNaN(color) ? 0 : color);
pBlip.setPosition(player.position.x, player.position.y, player.position.z);
}
}); });
}, 50); }, 50);

View File

@@ -14,6 +14,8 @@ export default function (globalData: IGlobalData): void {
var draw = false; var draw = false;
var editMode = false; var editMode = false;
var adutyMode = false; var adutyMode = false;
var adminUnshow = false;
var adminTSupport = false;
var dutyMode = false; var dutyMode = false;
let jailTime = 0; let jailTime = 0;
let att_score = 0; let att_score = 0;
@@ -62,6 +64,14 @@ export default function (globalData: IGlobalData): void {
adutyMode = toggle; adutyMode = toggle;
}); });
mp.events.add('toggleTSupportMode', (toggle) => {
adminTSupport = toggle;
});
mp.events.add('toggleAdminUnshowMode', (toggle) => {
adminUnshow = toggle;
});
mp.events.add("toggleEditMode", (toggle) => { mp.events.add("toggleEditMode", (toggle) => {
editMode = toggle; editMode = toggle;
}); });
@@ -300,16 +310,6 @@ export default function (globalData: IGlobalData): void {
centre: false centre: false
}) })
} }
if (adutyMode === true) {
mp.game.graphics.drawText("~r~SUPPORT", [0.92, 0.6],
{
font: 2,
color: [0, 255, 255, 255],
scale: [0.7, 0.7],
outline: true,
centre: false
})
}
if (dutyMode === true) { if (dutyMode === true) {
mp.game.graphics.drawText("~r~Duty", [0.92, 0.55], mp.game.graphics.drawText("~r~Duty", [0.92, 0.55],
{ {
@@ -320,6 +320,30 @@ export default function (globalData: IGlobalData): void {
centre: false centre: false
}) })
} }
if (adutyMode === true) {
var adutyText = "~r~SUPPORT";
if (adminTSupport) {
adutyText = "SUPPORT";
}
mp.game.graphics.drawText(adutyText, [0.92, 0.6],
{
font: 2,
color: [0, 229, 238, 255],
scale: [0.7, 0.7],
outline: true,
centre: false
})
}
if (adminUnshow) {
mp.game.graphics.drawText("~r~UNSHOW", [0.92, 0.65],
{
font: 2,
color: [0, 255, 255, 255],
scale: [0.7, 0.7],
outline: true,
centre: false
})
}
if (countdown > 0) { if (countdown > 0) {
var now = Date.now(); var now = Date.now();

View File

@@ -49,6 +49,10 @@ export default function customNametags() {
let colorId = game.players.at(player.remoteId).nametagColor; let colorId = game.players.at(player.remoteId).nametagColor;
if (colorId === -3) {
return;
}
let color = colors.find(c => c.id === colorId).color; let color = colors.find(c => c.id === colorId).color;
let nametagText = player.name + " (" + player.remoteId + ")"; let nametagText = player.name + " (" + player.remoteId + ")";

View File

@@ -0,0 +1,30 @@
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema;
using System.Text;
namespace ReallifeGamemode.Database.Entities.Logs
{
public class LogEntry
{
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public long Id { get; set; }
public User User { get; set; }
public int UserId { get; set; }
public User AffectedBy { get; set; }
public int? AffectedById { get; set; }
public Faction AffectedFaction { get; set; }
public int? AffectedFactionId { get; set; }
public string Message { get; set; }
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public DateTime Time { get; set; }
}
}

View File

@@ -259,11 +259,13 @@ namespace ReallifeGamemode.Server.Commands
} }
if (player.GetData<bool>("SAdminduty") == false) if (player.GetData<bool>("SAdminduty") == false)
{ {
player.TriggerEvent("toggleTSupportMode", true);
player.SetData("SAdminduty", true); player.SetData("SAdminduty", true);
ChatService.SendMessage(player, "~g~ ** " + "Du befindest dich im T-Support"); ChatService.SendMessage(player, "~g~ ** " + "Du befindest dich im T-Support");
} }
else else
{ {
player.TriggerEvent("toggleTSupportMode", false);
player.SetData("SAdminduty", false); player.SetData("SAdminduty", false);
ChatService.SendMessage(player, "!{#ee4d2e}** " + "Du befindest dich nicht mehr im T-Support"); ChatService.SendMessage(player, "!{#ee4d2e}** " + "Du befindest dich nicht mehr im T-Support");
} }
@@ -1442,6 +1444,33 @@ namespace ReallifeGamemode.Server.Commands
Medic.delReviveTask(target); Medic.delReviveTask(target);
} }
[Command("aunshow", "~m~Benutzung:~s~ /aunshow")]
public void CmdAdminUnshow(Player player)
{
User user = player.GetUser();
if (!user.IsAdmin(AdminLevel.HEADADMIN))
{
ChatService.NotAuthorized(player);
return;
}
bool currentStatus = user.GetData<bool>("adminUnshow");
currentStatus = !currentStatus;
user.SetData("adminUnshow", currentStatus);
player.TriggerEvent("toggleAdminUnshowMode", currentStatus);
user.SetBlipAndNametagColor();
if(currentStatus)
{
ChatService.SendMessage(player, "~b~[ADMIN]~s~ Du bist nun Unshow");
}
else
{
ChatService.SendMessage(player, "~b~[ADMIN]~s~ Du bist nun nicht mehr Unshow");
}
}
[Command("setap", "~m~Benutzung: ~s~/setap [Spieler] (Armor)")] [Command("setap", "~m~Benutzung: ~s~/setap [Spieler] (Armor)")]
public void CmdAdminSetAP(Player player, string name, int armor = 100) public void CmdAdminSetAP(Player player, string name, int armor = 100)
{ {

View File

@@ -345,8 +345,14 @@ namespace ReallifeGamemode.Server.Extensions
} }
bool duty = user.GetData<bool>("duty"); bool duty = user.GetData<bool>("duty");
bool adminUnshow = user.GetData<bool>("adminUnshow");
if (player.GetData<bool>("SAdminduty")) if(adminUnshow)
{
blipColor = -1;
nameTagColor = -3;
}
else if (player.GetData<bool>("SAdminduty"))
{ {
blipColor = 30; blipColor = 30;
nameTagColor = -2; nameTagColor = -2;