another improve in dice system
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@@ -21,7 +21,13 @@ namespace ReallifeGamemode.Server.Commands
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Random rnd = new Random();
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int number = rnd.Next(1, 7);
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ChatService.SendMessage(player, "* " + player.Name + " + würfelt eine " + number);
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var peopleInRange = NAPI.Player.GetPlayersInRadiusOfPlayer(7, player);
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foreach (var managedClient in peopleInRange)
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{
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if (!managedClient.IsLoggedIn()) return;
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ChatService.SendMessage(managedClient, "* " + player.Name + " hat eine " + number + " gewürfelt.";
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}
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}
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