From e3b0a30c5c4d9f995a9dd5d1b6a1797654f4257d Mon Sep 17 00:00:00 2001 From: Luke Date: Fri, 14 May 2021 00:33:20 +0200 Subject: [PATCH] duty notification angepasst --- ReallifeGamemode.Server/Events/Key.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/ReallifeGamemode.Server/Events/Key.cs b/ReallifeGamemode.Server/Events/Key.cs index e7312df1..6be91059 100644 --- a/ReallifeGamemode.Server/Events/Key.cs +++ b/ReallifeGamemode.Server/Events/Key.cs @@ -306,7 +306,7 @@ namespace ReallifeGamemode.Server.Events if (user.GetData("duty") == false) { user.SetData("duty", true); - player.SendNotification("Du bist nun ~g~im Dienst."); + player.SendNotification("Du bist nun ~g~im Dienst"); player.TriggerEvent("toggleDutyMode", true); player.TriggerEvent("abortSpawnschutz"); if (user.FactionId == 2) //Fire Department @@ -347,7 +347,7 @@ namespace ReallifeGamemode.Server.Events else { user.SetData("duty", false); - player.SendNotification("Du bist nun ~r~außer Dienst."); + player.SendNotification("Du bist nun ~r~nicht mehr im Dienst"); player.TriggerEvent("toggleDutyMode", false); Medic.UpdateDutyMedics(); UpdateCharacterCloth.LoadCharacterDefaults(player);