Extend death-system
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@@ -5,6 +5,7 @@ using System.Text;
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using GTANetworkAPI;
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using reallife_gamemode.Model;
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using reallife_gamemode.Server.Entities;
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using reallife_gamemode.Server.Util;
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/**
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* @overview Life of German Reallife - Event Login (Login.cs)
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@@ -46,6 +47,26 @@ namespace reallife_gamemode.Server.Events
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player.SetData("isLoggedIn", true);
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player.SetData("spec", true);
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player.SetData("duty", false);
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if (user.Dead == true)
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{
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if (user.IsAdmin(AdminLevel.ADMIN) == true)
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{
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player.TriggerEvent("startDeathTimer", true);
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}
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else
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{
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player.TriggerEvent("startDeathTimer", false);
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}
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player.SetData("isDead", true);
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}
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else
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{
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player.SetData("isDead", false);
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}
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var userBankAccount = loginUser.UserBankAccounts.SingleOrDefault(u => u.UserId == user.Id);
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userBankAccount.Balance = userBankAccount.Balance;
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player.TriggerEvent("draw", player.Name, player.Handle.Value);
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