Fix onlineList
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@@ -612,13 +612,22 @@ namespace ReallifeGamemode.Server.Events
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{
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{
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if (!player.IsLoggedIn()) return;
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if (!player.IsLoggedIn()) return;
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List<Player> players = NAPI.Pools.GetAllPlayers();
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List<Player> players = NAPI.Pools.GetAllPlayers();
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foreach(var lPlayer in players)
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{
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if(!lPlayer.IsLoggedIn())
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{
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players.Remove(lPlayer);
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}
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}
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var listPlayers = players.Select(p => new
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var listPlayers = players.Select(p => new
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{
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{
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Id = p.Handle.Value,
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Id = p.Handle.Value,
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p.Name,
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p.Name,
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p.Ping,
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p.Ping,
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FactionName = p.GetUser().Faction?.Name ?? "Zivilist",
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FactionName = p.GetUser().Faction?.Name ?? "Zivilist",
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}) ;
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});
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player.TriggerEvent("showPlayerlist", JsonConvert.SerializeObject(listPlayers));
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player.TriggerEvent("showPlayerlist", JsonConvert.SerializeObject(listPlayers));
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}
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}
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