Fixed server -> client transport

This commit is contained in:
Lennart Kampshoff
2018-10-03 19:14:58 +02:00
parent d9d9b06914
commit e900499893
3 changed files with 11 additions and 11 deletions

View File

@@ -11,10 +11,10 @@ using GTANetworkAPI;
namespace reallife_gamemode.Server.Util
{
public class ListPlayer : Script
public class ListPlayer
{
public int Id;
public string Name;
public int Ping;
public int Id { get; set; }
public string Name { get; set; }
public int Ping { get; set; }
}
}