Fix Medic

This commit is contained in:
VegaZ
2021-04-05 18:36:01 +02:00
parent 87ad863edb
commit ea65d00dd1
4 changed files with 22 additions and 8 deletions

View File

@@ -616,9 +616,10 @@ namespace ReallifeGamemode.Server.Events
{
if (!player.IsLoggedIn()) return;
if (player.GetData<bool>("healDecision") == true)
{
{
player.ResetData("healDecision");
Medic.MakeHealDecision(player, true);
player.SetData<bool>("healDecision", false);
return;
}
User u = player.GetUser();
@@ -760,19 +761,19 @@ namespace ReallifeGamemode.Server.Events
}
[RemoteEvent("keyPress:N")]
public void KeyPressN(Player player, int vSpeed)
public void KeyPressN(Player player)
{
if (!player.IsLoggedIn()) return;
if (player.GetData<bool>("healDecision") == true)
{
{
player.ResetData("healDecision");
Medic.MakeHealDecision(player, false);
player.SetData<bool>("healDecision", false);
return;
}
if (!player.IsInVehicle) return;
if (player.VehicleSeat != 0) return;
if (vSpeed > 5) return;
GTANetworkAPI.Vehicle v = player.Vehicle;