Merge branch 'develop' of ssh://development.life-of-german.org:451/log-gtav/reallife-gamemode into develop

This commit is contained in:
hydrant
2018-10-12 21:36:40 +02:00
2 changed files with 7 additions and 12 deletions

View File

@@ -831,10 +831,11 @@ namespace reallife_gamemode.Server.Commands
if (!weatherBefore.Equals(weatherAfter))
{
NAPI.Chat.SendChatMessageToPlayer(player, "~w~Wetter geändert: " + NAPI.World.GetWeather());
NAPI.Chat.SendChatMessageToAll("Das Wetter wurde auf " + weatherAfter + " gesetzt!");
}
else
{
NAPI.Chat.SendChatMessageToPlayer(player, "~w~Wetter konnte nicht geändert werden");
NAPI.Chat.SendChatMessageToPlayer(player, "~w~Das Wetter konnte nicht geändert werden");
}
}

View File

@@ -28,10 +28,7 @@ namespace reallife_gamemode.Server.Managers
b.Color, b.Name, b.Alpha, b.DrawDistance, b.ShortRange, (short) b.Rotation, b.Dimension);
}
}
}
using (var loadVehicles = new DatabaseContext())
{
foreach (Saves.SavedVehicle v in loadVehicles.Vehicles)
foreach (Saves.SavedVehicle v in loadData.Vehicles)
{
if (v.Active == true)
{
@@ -39,10 +36,7 @@ namespace reallife_gamemode.Server.Managers
v.SecondaryColor, v.NumberPlate, v.Alpha, v.Locked, v.Engine = false, v.Dimension);
}
}
}
using (var loadFVehicles = new DatabaseContext())
{
foreach (FactionVehicle v in loadFVehicles.FactionVehicles)
foreach (FactionVehicle v in loadData.FactionVehicles)
{
if (v.Active == true)
{