Make fix for inventory trading
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@@ -129,16 +129,16 @@ export default function inventory() {
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}
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}
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});
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});
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//HANDEL akzeptiert.
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mp.events.add("clearTradeItems", () => {
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mp.events.add("clearTradeItems", () => {
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tradeConfirm = false;
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tradeConfirm = false;
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tradeItems.splice(0, tradeItems.length);
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tradeItems.splice(0, tradeItems.length);
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tradePartner = "Keinem";
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tradePrize = 0;
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tradePrize = 0;
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});
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});
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mp.events.add("unlockTradeItems", () => {
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tradeConfirm = false;
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});
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//HANDEL akzeptiert.
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mp.events.add("showTradeItems", (tradeResultItemArray) => {
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mp.events.add("showTradeItems", (tradeResultItemArray) => {
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//for (var i = 0; i < tradeResultItemArray.length; i++) {
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//for (var i = 0; i < tradeResultItemArray.length; i++) {
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@@ -146,6 +146,12 @@ export default function inventory() {
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//}
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//}
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tradeItems = JSON.parse(tradeResultItemArray);
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tradeItems = JSON.parse(tradeResultItemArray);
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isTrading = true;
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isTrading = true;
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});
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//HANDEL Abgebrochen
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mp.events.add("unlockTradeItems", () => {
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tradeConfirm = false;
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});
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});
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mp.events.add("removeItem", (userItemId, amount) => {
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mp.events.add("removeItem", (userItemId, amount) => {
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@@ -44,7 +44,6 @@ namespace ReallifeGamemode.Server.Events
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"0", "200", true.ToString(), 0.ToString(), 0.ToString());
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"0", "200", true.ToString(), 0.ToString(), 0.ToString());
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player.SendNotification("~y~ATM~s~ erstellt!", false);
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player.SendNotification("~y~ATM~s~ erstellt!", false);
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break;
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break;
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}
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}
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}
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}
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