Make fix for inventory trading
This commit is contained in:
@@ -129,16 +129,16 @@ export default function inventory() {
|
||||
}
|
||||
});
|
||||
|
||||
//HANDEL akzeptiert.
|
||||
mp.events.add("clearTradeItems", () => {
|
||||
tradeConfirm = false;
|
||||
tradeItems.splice(0, tradeItems.length);
|
||||
tradePartner = "Keinem";
|
||||
tradePrize = 0;
|
||||
});
|
||||
|
||||
mp.events.add("unlockTradeItems", () => {
|
||||
tradeConfirm = false;
|
||||
});
|
||||
|
||||
//HANDEL akzeptiert.
|
||||
mp.events.add("showTradeItems", (tradeResultItemArray) => {
|
||||
//for (var i = 0; i < tradeResultItemArray.length; i++) {
|
||||
|
||||
@@ -146,6 +146,12 @@ export default function inventory() {
|
||||
//}
|
||||
tradeItems = JSON.parse(tradeResultItemArray);
|
||||
isTrading = true;
|
||||
|
||||
});
|
||||
|
||||
//HANDEL Abgebrochen
|
||||
mp.events.add("unlockTradeItems", () => {
|
||||
tradeConfirm = false;
|
||||
});
|
||||
|
||||
mp.events.add("removeItem", (userItemId, amount) => {
|
||||
|
||||
@@ -44,7 +44,6 @@ namespace ReallifeGamemode.Server.Events
|
||||
"0", "200", true.ToString(), 0.ToString(), 0.ToString());
|
||||
player.SendNotification("~y~ATM~s~ erstellt!", false);
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user