Add broadcastmessage to setweather command
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@@ -819,6 +819,8 @@ namespace reallife_gamemode.Server.Commands
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if (!weatherBefore.Equals(weatherAfter))
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{
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NAPI.Chat.SendChatMessageToPlayer(player, "~w~Wetter geändert: " + NAPI.World.GetWeather());
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string broadcastMsg = $"Das Wetter wurde auf {weatherAfter} gesetzt!";
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NAPI.Chat.SendChatMessageToAll(broadcastMsg);
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}
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else
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{
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