Code formatiert

This commit is contained in:
Lennart Kampshoff
2019-12-21 14:03:06 +01:00
parent c5f72c2ce5
commit ed95acc24d
56 changed files with 1771 additions and 1764 deletions

View File

@@ -23,11 +23,11 @@ namespace ReallifeGamemode.Server.Events
public void OnPlayerDeath(Client player, Client killer, uint reason)
{
if (!player.IsLoggedIn()) player.Kick();
player.SetData("isDead", true);
player.SetData("isDead", true);
//TODO: Zum Full Release entfernen
ChatService.SendMessage(player, "Du bist durch " + killer.Name + " gestorben: " + reason.ToString());
int? killerId;
float killerPosX;
float killerPosY;
@@ -49,7 +49,7 @@ namespace ReallifeGamemode.Server.Events
killerPosY = killer.Position.Y;
killerPosZ = killer.Position.Z;
killerHeading = killer.Heading;
if(player.HasData("inGangWar") && killer.HasData("inGangWar"))
if (player.HasData("inGangWar") && killer.HasData("inGangWar"))
{
Gangwar.Gangwar.GangwarKill(killer, player);
}
@@ -57,13 +57,13 @@ namespace ReallifeGamemode.Server.Events
if (player != killer)
{
Autowanted.Check_AutoWanted(killer, player);
string message = "~y~[HINWEIS]: " + killer.Name + " hat " + player.Name + " getötet (" + Managers.WeaponManager.GetCauseOfDeathByHash(reason)+ ")";
string message = "~y~[HINWEIS]: " + killer.Name + " hat " + player.Name + " getötet (" + Managers.WeaponManager.GetCauseOfDeathByHash(reason) + ")";
ChatService.BroadcastAdmin(message, AdminLevel.ADMIN);
}
}
User user = player.GetUser();
if(user.JailTime <= 0)
if (user.JailTime <= 0)
{
//MEDIC AUFTRAG
MedicTask reviveTask = new MedicTask()
@@ -113,7 +113,7 @@ namespace ReallifeGamemode.Server.Events
//JailTime.cs
Jail.Check_PutBehindBars(player);