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@@ -13,7 +13,7 @@ namespace ReallifeGamemode.Server.Events
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public void SaveWeaponSelection(Client client, string stage)
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{
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ElevatorPoint elevator = PositionManager.ElevatorPoints.Find(e => e.Stage == stage);
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if(elevator != null)
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if (elevator != null)
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{
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client.Position = elevator.Position;
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}
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