Code formatiert

This commit is contained in:
Lennart Kampshoff
2019-12-21 14:03:06 +01:00
parent c5f72c2ce5
commit ed95acc24d
56 changed files with 1771 additions and 1764 deletions

View File

@@ -12,7 +12,7 @@ namespace ReallifeGamemode.Server.Events
[RemoteEvent("updateWeaponSelection")]
public void UpdateWeaponSelection(Client client, string weaponModel, int slot)
{
if(weaponModel == "Keine")
if (weaponModel == "Keine")
{
client.RemoveAllWeapons();
return;
@@ -38,14 +38,14 @@ namespace ReallifeGamemode.Server.Events
if (slot == 4)
{
client.RemoveAllWeapons();
client.GiveWeapon(weaponHash, 0);
client.GiveWeapon(weaponHash, 0);
}
}
[RemoteEvent("cancelWeaponSelection")]
public void CancelWeaponSelection(Client client)
{
client.RemoveAllWeapons();
client.RemoveAllWeapons();
}
@@ -68,12 +68,12 @@ namespace ReallifeGamemode.Server.Events
if (meleeModel.Contains("mk2") && !meleeModel.Contains("_mk2")) meleeModel = meleeModel.Replace("mk2", "_mk2");
melee = NAPI.Util.GetHashKey($"weapon_{meleeModel}");
}
client.GiveWeapon((WeaponHash)primary, 50);
client.GiveWeapon((WeaponHash)secondary, 150);
client.GiveWeapon((WeaponHash)melee, 1);
if(specialModel != "Schutzweste")
if (specialModel != "Schutzweste")
{
client.Armor = 0;
if (!uint.TryParse(specialModel, out uint special))
@@ -87,8 +87,8 @@ namespace ReallifeGamemode.Server.Events
{
client.Armor = 50;
}
using(var context = new DatabaseContext())
using (var context = new DatabaseContext())
{
User user = client.GetUser();
FactionWeapon slot1 = context.FactionWeapons.Where(w => w.FactionId == user.FactionId && w.WeaponModel == primaryModel).FirstOrDefault();