Code formatiert

This commit is contained in:
Lennart Kampshoff
2019-12-21 14:03:06 +01:00
parent c5f72c2ce5
commit ed95acc24d
56 changed files with 1771 additions and 1764 deletions

View File

@@ -267,7 +267,7 @@ namespace ReallifeGamemode.Server.Managers
{
User user = player.GetUser(dbContext);
if(user.Id != business.Id)
if (user.Id != business.Id)
{
ChatService.ErrorMessage(player, "Dieses Business gehört nicht dir");
return;

View File

@@ -144,21 +144,21 @@ namespace ReallifeGamemode.Server.Managers
player.SendNotification("~r~Sie besitzen keine Scheine!");
return;
}
if (player.Position.DistanceTo(target.Position) > 5)
if (player.Position.DistanceTo(target.Position) > 5)
return;
if (target.HasData("ShowActive"))
{
player.SendNotification("Spieler ist beschäftigt.");
return;
}
}
target.SetData("ShowActive", true);
List<bool> licenses = new List<bool>();
licenses.Add(playerUser.DriverLicenseVehicle);
licenses.Add(playerUser.DriverLicenseBike);
licenses.Add(playerUser.FlyingLicensePlane);
target.TriggerEvent("ShowLicenses", player.Name, licenses.ToArray());
}
}
@@ -267,7 +267,7 @@ namespace ReallifeGamemode.Server.Managers
target.GetUser(dbContext).FactionId = null;
ChatService.SendMessage(player, "!{02FCFF}Du hast " + target.Name + " aus der Fraktion geworfen.");
ChatService.SendMessage(target, "!{02FCFF}Du wurdest von " + player.Name + " aus der Fraktion geworfen.");
ChatService.SendMessage(target, "!{02FCFF}Du wurdest von " + player.Name + " aus der Fraktion geworfen.");
target.SetSharedData("blipColor", 0);
dbContext.SaveChanges();
}

View File

@@ -138,7 +138,7 @@ namespace ReallifeGamemode.Server.Managers
}
public static int GetVehicleInventoryWeight(Vehicle veh)
public static int GetVehicleInventoryWeight(Vehicle veh)
{
var inventoryWeight = 0;
@@ -229,19 +229,20 @@ namespace ReallifeGamemode.Server.Managers
{
IItem iItem = GetItemById(vItem.ItemId);
if (GetUserInventoryWeight(client) + (iItem.Gewicht * vItem.Amount) > 40000)
if (GetUserInventoryWeight(client) + (iItem.Gewicht * vItem.Amount) > 40000)
{
for(int i = 0; i <= vItem.Amount; i++)
for (int i = 0; i <= vItem.Amount; i++)
{
if(GetUserInventoryWeight(client) + (iItem.Gewicht * i) > 40000) {
if (GetUserInventoryWeight(client) + (iItem.Gewicht * i) > 40000)
{
vItem.Amount = i - 1;
break;
}
}
}
if(vItem.Amount == 0)
if (vItem.Amount == 0)
{
return false;
}
@@ -282,7 +283,7 @@ namespace ReallifeGamemode.Server.Managers
}
else if (origin[0] == 0)
{
VehicleItem cItem = new VehicleItem
{
Amount = vehAmount,
@@ -290,7 +291,7 @@ namespace ReallifeGamemode.Server.Managers
VehicleId = origin[1],
Slot = -1,
};
UserItem uItem = context.UserItems.Where(u => u.UserId == user.Id && u.ItemId == cItem.ItemId).FirstOrDefault();
IItem iItem = GetItemById(cItem.ItemId);
Vehicle veh = VehicleManager.GetVehicleFromId(cItem.VehicleId);
@@ -303,7 +304,7 @@ namespace ReallifeGamemode.Server.Managers
cItem.Amount = i - 1;
break;
}
}
}
@@ -399,7 +400,7 @@ namespace ReallifeGamemode.Server.Managers
[RemoteEvent("saveInventory")]
public void SavePlayerInventory(Client player, string jsonItemID,string jsonItemAmount, string jsonGotFrom, string vehAmount)
public void SavePlayerInventory(Client player, string jsonItemID, string jsonItemAmount, string jsonGotFrom, string vehAmount)
{
var user = player.GetUser();
@@ -407,34 +408,34 @@ namespace ReallifeGamemode.Server.Managers
var itemAmount = JsonConvert.DeserializeObject<int>(jsonItemAmount);
var origin = JsonConvert.DeserializeObject<int[]>(jsonGotFrom);
if (!CheckOriginOfItem(player,jsonItemID, jsonItemAmount,jsonGotFrom, vehAmount))
if (!CheckOriginOfItem(player, jsonItemID, jsonItemAmount, jsonGotFrom, vehAmount))
return;
using (var context = new DatabaseContext())
{
UserItem cItem = new UserItem
{
Amount = itemAmount,
ItemId = itemID,
UserId = user.Id,
Slot = -1,
};
UserItem cItem = new UserItem
{
Amount = itemAmount,
ItemId = itemID,
UserId = user.Id,
Slot = -1,
};
UserItem item = context.UserItems.Where(u => u.UserId == user.Id && u.ItemId == cItem.ItemId).FirstOrDefault();
if (item == null)
{
context.UserItems.Add(cItem);
}
else if (cItem.Amount <= 0)
{
context.UserItems.Remove(item);
}
else
{
item.Amount = cItem.Amount;
}
if (item == null)
{
context.UserItems.Add(cItem);
}
else if (cItem.Amount <= 0)
{
context.UserItems.Remove(item);
}
else
{
item.Amount = cItem.Amount;
}
context.SaveChanges();
IItem iItem = GetItemById(item.ItemId);
@@ -511,7 +512,7 @@ namespace ReallifeGamemode.Server.Managers
public static void RemoveAllItemsfromVehicleInventory(Vehicle veh)
{
using(var context = new DatabaseContext())
using (var context = new DatabaseContext())
{
ServerVehicle sVeh = VehicleManager.GetServerVehicleFromVehicle(veh);
List<VehicleItem> allItemsByVehicle = context.VehicleItems.ToList().FindAll(i => i.VehicleId == sVeh.Id);
@@ -614,14 +615,15 @@ namespace ReallifeGamemode.Server.Managers
{
dropPosition.Z -= 0.8f;
grndObject = NAPI.Object.CreateObject(3777723516, dropPosition, new Vector3(0, 0, r.Next(0, 360)), 0);
}
}
GroundItem grndItem = new GroundItem { ItemId = iItem.Id, Amount = amount, Position = dropPosition };
TextLabel grndTxtLbl = NAPI.TextLabel.CreateTextLabel(iItem.Name + " ~s~(~y~" + amount + "~s~)", dropPosition, 5, 0.5f, 4, new Color(255, 255, 255), false, 0);
GroundItem.AddGroundItem(grndItem, grndObject, grndTxtLbl);
if(fItem.Amount > amount)
if (fItem.Amount > amount)
{
fItem.Amount -= amount;
}else if(fItem.Amount == amount)
}
else if (fItem.Amount == amount)
{
context.UserItems.Remove(fItem);
}
@@ -654,7 +656,7 @@ namespace ReallifeGamemode.Server.Managers
int[] itemIdArr = JsonConvert.DeserializeObject<int[]>(itemIdArrStr);
int[] itemAmountArr = JsonConvert.DeserializeObject<int[]>(itemAmountArrStr);
List<string> itemNameList = new List<string>();
if (target.HasData("inTrade") && target.GetData("inTrade") == true)
{
@@ -665,7 +667,7 @@ namespace ReallifeGamemode.Server.Managers
using (var context = new DatabaseContext())
{
int targetInvWeight = GetUserInventoryWeight(target);
for (int i = 0; i < itemIdArr.Length; i++)
{
int itemId = itemIdArr[i];
@@ -813,7 +815,7 @@ namespace ReallifeGamemode.Server.Managers
return;
}
target.SetData("inTrade", false);
using (var context = new DatabaseContext())
{

View File

@@ -52,13 +52,13 @@ namespace ReallifeGamemode.Server.Managers
#region WeaponPoints
WeaponPoint weaponPointLSPD = new WeaponPoint()
{
Position = new Vector3(460.3162,-981.0168,30.68959),
Position = new Vector3(460.3162, -981.0168, 30.68959),
FactionId = 1
};
WeaponPoint weaponPointFIB = new WeaponPoint()
{
//Position = new Vector3(119.6835, -729.3273, 242.1519), old
Position = new Vector3(143.5561,-762.7424,242.152),
Position = new Vector3(143.5561, -762.7424, 242.152),
FactionId = 3
};
WeaponPoint weaponPointBallas = new WeaponPoint()
@@ -91,7 +91,7 @@ namespace ReallifeGamemode.Server.Managers
};
JailReleasePoint jailPointFIB = new JailReleasePoint()
{
Position = new Vector3(119.6362,-727.6199,242.152)
Position = new Vector3(119.6362, -727.6199, 242.152)
};
JailReleasePoints.Add(jailPointLSPD);
@@ -110,20 +110,20 @@ namespace ReallifeGamemode.Server.Managers
Position = new Vector3(136.1958, -761.657, 242.152), //FBI oben
FactionId = 3,
Stage = "Büro"
};
};
ElevatorPoint FibElevatorPointIntern = new ElevatorPoint()
{
Position = new Vector3(136.1958, -761.7176, 45.75203), //FBI unten
FactionId = 3,
Stage = "EG"
};
};
ElevatorPoint FibElevatorPointGarage = new ElevatorPoint()
{
Position = new Vector3(124.2521, -741.3329, 33.13322), //FBI ganz ganz unten
FactionId = 3,
Stage = "Garage"
};
ElevatorPoints.Add(FibElevatorPointEG);
ElevatorPoints.Add(FibElevatorPointIntern);
ElevatorPoints.Add(FibElevatorPointGarage);