danke luke
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@@ -1,4 +1,4 @@
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using System.Linq;
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using System.Linq;
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using GTANetworkAPI;
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using Microsoft.EntityFrameworkCore;
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using Newtonsoft.Json;
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@@ -82,6 +82,7 @@ namespace ReallifeGamemode.Server.Events
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player.SetData("spec", true);
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player.SetData("duty", false);
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player.SetData("Adminduty", false);
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player.SetData("togqr", true);
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player.TriggerEvent("SERVER:SET_HANDMONEY", user.Handmoney, 0);
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player.TriggerEvent("headshotoff");
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player.SetData("togdeath", true);
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