RAGE Multiplayer 1.1.0-DP Update
/freeze was obselete and removed /unfreeze was obselete and removed /spectate was obselete and removed
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@@ -86,7 +86,7 @@ namespace ReallifeGamemode.Server.Business
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}
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}
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private void EntityExitBusinessColShape(ColShape colShape, Client client)
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private void EntityExitBusinessColShape(ColShape colShape, Player client)
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{
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client.TriggerEvent("SERVER:Business_RemoveHelp", true);
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}
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@@ -106,15 +106,15 @@ namespace ReallifeGamemode.Server.Business
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}
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}
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private void EntityEnterBusinessColShape(ColShape colShape, Client client)
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private void EntityEnterBusinessColShape(ColShape colShape, Player client)
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{
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if (client.IsInVehicle || !client.IsLoggedIn()) return;
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client.TriggerEvent("SERVER:Business_ShowMenuHelp");
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SendBusinessDataToClient(client);
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SendBusinessDataToPlayer(client);
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}
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public void SendBusinessDataToClient(Client player)
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public void SendBusinessDataToPlayer(Player player)
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{
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User owner = GetOwner();
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