RAGE Multiplayer 1.1.0-DP Update
/freeze was obselete and removed /unfreeze was obselete and removed /spectate was obselete and removed
This commit is contained in:
@@ -97,20 +97,20 @@ namespace ReallifeGamemode.Server.DrivingSchool
|
||||
NAPI.Blip.CreateBlip(545, new Vector3(-813.17, -1354.5, 5.14), 1.0f, 4, "Fahrschule", shortRange: true);
|
||||
}
|
||||
|
||||
private static void EntityEnterBusinessColShape(ColShape colShape, Client client)
|
||||
private static void EntityEnterBusinessColShape(ColShape colShape, Player client)
|
||||
{
|
||||
if (client.IsInVehicle || !client.IsLoggedIn()) return;
|
||||
|
||||
client.TriggerEvent("drivingSchoolMenu");
|
||||
}
|
||||
|
||||
private static void EntityExitBusinessColShape(ColShape colShape, Client client)
|
||||
private static void EntityExitBusinessColShape(ColShape colShape, Player client)
|
||||
{
|
||||
client.TriggerEvent("removeDrivingSchoolMenu");
|
||||
}
|
||||
|
||||
[RemoteEvent("startDrivingSchool")]
|
||||
public void StartDrivingSchool(Client client)
|
||||
public void StartDrivingSchool(Player client)
|
||||
{
|
||||
User user = client.GetUser();
|
||||
if (user.DriverLicenseVehicle || client.HasData("ActiveSchool"))
|
||||
@@ -136,7 +136,7 @@ namespace ReallifeGamemode.Server.DrivingSchool
|
||||
}
|
||||
|
||||
[RemoteEvent("timerCheckVehicle")]
|
||||
public void TimerCheckVehicle(Client user)
|
||||
public void TimerCheckVehicle(Player user)
|
||||
{
|
||||
Vehicle veh = user.Vehicle;
|
||||
|
||||
@@ -158,7 +158,7 @@ namespace ReallifeGamemode.Server.DrivingSchool
|
||||
}
|
||||
|
||||
[RemoteEvent("drivingSchoolEventEnd")]
|
||||
public void DrivingSchoolEventEnd(Client user, int checkpoint)
|
||||
public void DrivingSchoolEventEnd(Player user, int checkpoint)
|
||||
{
|
||||
user.TriggerEvent("renderTextOnScreen", "Du hast den Führerschein bestanden. Glückwunsch!");
|
||||
user.ResetData("ActiveSchool");
|
||||
@@ -183,7 +183,7 @@ namespace ReallifeGamemode.Server.DrivingSchool
|
||||
|
||||
|
||||
[RemoteEvent("drivingSchoolEvent")]
|
||||
public void DrivingSchoolEvent(Client user, int checkpoint)
|
||||
public void DrivingSchoolEvent(Player user, int checkpoint)
|
||||
{
|
||||
if (checkpoint == 0)
|
||||
{
|
||||
@@ -208,7 +208,7 @@ namespace ReallifeGamemode.Server.DrivingSchool
|
||||
|
||||
|
||||
[RemoteEvent("startBikeSchool")]
|
||||
public void StartBikeSchool(Client client)
|
||||
public void StartBikeSchool(Player client)
|
||||
{
|
||||
User user = client.GetUser();
|
||||
if (user.DriverLicenseBike || client.HasData("ActiveSchool"))
|
||||
@@ -235,7 +235,7 @@ namespace ReallifeGamemode.Server.DrivingSchool
|
||||
|
||||
|
||||
[RemoteEvent("bikeSchoolEventEnd")]
|
||||
public void bikeSchoolEventEnd(Client user, int checkpoint)
|
||||
public void bikeSchoolEventEnd(Player user, int checkpoint)
|
||||
{
|
||||
user.TriggerEvent("renderTextOnScreen", "Du hast den Führerschein bestanden. Glückwunsch!");
|
||||
user.ResetData("ActiveSchool");
|
||||
@@ -260,7 +260,7 @@ namespace ReallifeGamemode.Server.DrivingSchool
|
||||
|
||||
|
||||
[RemoteEvent("bikeSchoolEvent")]
|
||||
public void bikeSchoolEvent(Client user, int checkpoint)
|
||||
public void bikeSchoolEvent(Player user, int checkpoint)
|
||||
{
|
||||
if (checkpoint == 0)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user