RAGE Multiplayer 1.1.0-DP Update
/freeze was obselete and removed /unfreeze was obselete and removed /spectate was obselete and removed
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@@ -20,7 +20,7 @@ namespace ReallifeGamemode.Server.Events
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public class Login : Script
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{
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[RemoteEvent("CLIENT:Login_LoginRequest")]
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public void OnPlayerLogin(Client player, string username, string password)
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public void OnPlayerLogin(Player player, string username, string password)
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{
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using (var dbContext = new DatabaseContext())
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{
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@@ -52,7 +52,7 @@ namespace ReallifeGamemode.Server.Events
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player.SetData("spec", true);
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player.SetData("duty", false);
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player.TriggerEvent("SERVER:SET_HANDMONEY", user.Handmoney, 0);
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Gangwar.Gangwar.loadClient(player);
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Gangwar.Gangwar.loadPlayer(player);
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if (player.GetUser().FactionLeader)
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{
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player.TriggerEvent("CLIENT:Turf_LoadLeaderBlip");
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