RAGE Multiplayer 1.1.0-DP Update
/freeze was obselete and removed /unfreeze was obselete and removed /spectate was obselete and removed
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@@ -10,9 +10,9 @@ namespace ReallifeGamemode.Server.Events
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private readonly Dictionary<NetHandle, bool> _sirenStates = new Dictionary<NetHandle, bool>();
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[RemoteEvent("keyPress:B:toggleSiren")]
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public void ToggleSirenEvent(Client player)
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public void ToggleSirenEvent(Player player)
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{
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if (!player.IsInVehicle || player.VehicleSeat != -1) return;
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if (!player.IsInVehicle || player.VehicleSeat != 0) return;
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GTANetworkAPI.Vehicle pV = player.Vehicle;
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bool oldValue = _sirenStates.ContainsKey(pV.Handle) ? _sirenStates[pV.Handle] : false;
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bool newValue = !oldValue;
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