RAGE Multiplayer 1.1.0-DP Update
/freeze was obselete and removed /unfreeze was obselete and removed /spectate was obselete and removed
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@@ -20,7 +20,7 @@ namespace ReallifeGamemode.Server.Inventory.Items
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public abstract uint Object { get; }
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public abstract int Price { get; }
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public void Drop(UserItem uItem, Client player, int amount)
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public void Drop(UserItem uItem, Player player, int amount)
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{
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player.SendNotification("Du hast ~g~" + amount + " ~y~" + InventoryManager.GetItemById(uItem.ItemId).Name + " ~s~weggeworfen.", false);
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InventoryManager.RemoveUserItem(player.GetUser(), uItem, amount);
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