RAGE Multiplayer 1.1.0-DP Update
/freeze was obselete and removed /unfreeze was obselete and removed /spectate was obselete and removed
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@@ -22,7 +22,7 @@ namespace ReallifeGamemode.Server.Inventory.Items
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public void Use(UserItem uItem)
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{
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Client player = uItem.GetUser().Client;
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Player player = uItem.GetUser().Player;
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int amountToAdd = HpAmount;
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if (player.Health + amountToAdd > 100)
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