RAGE Multiplayer 1.1.0-DP Update
/freeze was obselete and removed /unfreeze was obselete and removed /spectate was obselete and removed
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@@ -97,7 +97,7 @@ namespace ReallifeGamemode.Server.Job
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JobStart += BusDriverJob_JobStart;
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}
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private void BusDriverJob_JobStart(Client player)
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private void BusDriverJob_JobStart(Player player)
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{
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List<String> listRouteTexts = new List<string>();
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List<String> listRouteTexts2 = new List<string>();
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@@ -127,7 +127,7 @@ namespace ReallifeGamemode.Server.Job
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}
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[RemoteEvent("startBusRoute")]
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public void StartBusRoute(Client player, string type)
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public void StartBusRoute(Player player, string type)
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{
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if (type == "Kurz 1")
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{
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@@ -152,7 +152,7 @@ namespace ReallifeGamemode.Server.Job
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}
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public static void payWage(Client jobber, int wage)
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public static void payWage(Player jobber, int wage)
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{
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}
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@@ -9,13 +9,13 @@ namespace ReallifeGamemode.Server.Job
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{
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public abstract class JobBase : Script
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{
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public delegate void JobStartHandler(Client player);
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public delegate void JobStopHandler(Client player);
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public delegate void JobStartHandler(Player player);
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public delegate void JobStopHandler(Player player);
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public event JobStartHandler JobStart;
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public event JobStopHandler JobStop;
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private readonly List<Client> _inJob = new List<Client>();
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private readonly List<Player> _inJob = new List<Player>();
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public abstract int Id { get; }
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@@ -23,7 +23,7 @@ namespace ReallifeGamemode.Server.Job
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public abstract bool NeedVehicleToStart { get; }
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public void StartJob(Client player)
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public void StartJob(Player player)
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{
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if (_inJob.Contains(player)) return;
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_inJob.Add(player);
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@@ -33,7 +33,7 @@ namespace ReallifeGamemode.Server.Job
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JobStart?.Invoke(player);
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}
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public void StopJob(Client player, bool quit = false)
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public void StopJob(Player player, bool quit = false)
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{
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if (!_inJob.Contains(player)) return;
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_inJob.Remove(player);
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@@ -54,6 +54,6 @@ namespace ReallifeGamemode.Server.Job
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}
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}
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public List<Client> GetUsersInJob() => _inJob;
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public List<Player> GetUsersInJob() => _inJob;
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}
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}
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@@ -108,7 +108,7 @@ namespace ReallifeGamemode.Server.Job
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JobStart += PilotJob_JobStart;
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}
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private void PilotJob_JobStart(Client player)
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private void PilotJob_JobStart(Player player)
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{
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List<String> listRouteTexts = new List<string>();
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List<String> listRouteTexts2 = new List<string>();
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@@ -135,7 +135,7 @@ namespace ReallifeGamemode.Server.Job
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}
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[RemoteEvent("startPilotRoute")]
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public void StartPilotRoute(Client player, string type)
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public void StartPilotRoute(Player player, string type)
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{
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if (type == "Route 1")
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{
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@@ -22,12 +22,12 @@ namespace ReallifeGamemode.Server.Job
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JobStop += TaxiDriverJobJobStop;
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}
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private void TaxiDriverJobJobStart(Client player)
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private void TaxiDriverJobJobStart(Player player)
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{
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player.Vehicle.SetSharedData("vehicleTaxiLight", true);
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}
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private void TaxiDriverJobJobStop(Client player)
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private void TaxiDriverJobJobStop(Player player)
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{
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player.Vehicle.SetSharedData("vehicleTaxiLight", false);
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}
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