RAGE Multiplayer 1.1.0-DP Update

/freeze was obselete and removed
/unfreeze was obselete and removed
/spectate was obselete and removed
This commit is contained in:
Siga
2020-02-24 21:18:54 +01:00
parent 0d5731fb11
commit edf06f4478
85 changed files with 804 additions and 643 deletions

View File

@@ -50,13 +50,13 @@ namespace ReallifeGamemode.Server.Managers
return Businesses.Find(b => b.Id == id);
}
public static BusinessBase GetNearBusiness(Client player)
public static BusinessBase GetNearBusiness(Player player)
{
return Businesses.Where(b => b.Position.DistanceTo(player.Position) < 5f).FirstOrDefault();
}
[RemoteEvent("Business_DepositMoney")]
public void BusinessDepositMoney(Client player, int amount)
public void BusinessDepositMoney(Player player, int amount)
{
User user = player.GetUser();
if (user == null)
@@ -80,14 +80,14 @@ namespace ReallifeGamemode.Server.Managers
}
else if (result == TransactionResult.SUCCESS)
{
playerBusiness.SendBusinessDataToClient(player);
playerBusiness.SendBusinessDataToPlayer(player);
player.SendNotification("~g~Du hast erfolgreich ~s~" + amount.ToMoneyString() + " ~g~ überwiesen");
return;
}
}
[RemoteEvent("Business_WithdrawMoney")]
public void BusinessWithdrawMoney(Client player, int amount)
public void BusinessWithdrawMoney(Player player, int amount)
{
User user = player.GetUser();
if (user == null)
@@ -111,14 +111,14 @@ namespace ReallifeGamemode.Server.Managers
}
else if (result == TransactionResult.SUCCESS)
{
playerBusiness.SendBusinessDataToClient(player);
playerBusiness.SendBusinessDataToPlayer(player);
player.SendNotification("~g~Du hast erfolgreich ~s~" + amount.ToMoneyString() + " ~g~ überwiesen");
return;
}
}
[ServerEvent(Event.PlayerEnterVehicle)]
public void CarDealerBusiness_PlayerEnterVehicle(Client player, Vehicle veh, int seat)
public void CarDealerBusiness_PlayerEnterVehicle(Player player, Vehicle veh, int seat)
{
ServerVehicle sVeh = veh.GetServerVehicle();
if (sVeh == null) return;
@@ -137,7 +137,7 @@ namespace ReallifeGamemode.Server.Managers
}
[RemoteEvent("VehShop_BuyVehicle")]
public void CarDealerBusiness_BuyVehicle(Client player, string target)
public void CarDealerBusiness_BuyVehicle(Player player, string target)
{
ServerVehicle sVeh = player.Vehicle?.GetServerVehicle();
if (sVeh == null) return;
@@ -217,7 +217,7 @@ namespace ReallifeGamemode.Server.Managers
}
[RemoteEvent("CLIENT:Business_BuyBusiness")]
public void BusinessEventBuyBusiness(Client player)
public void BusinessEventBuyBusiness(Player player)
{
BusinessBase business = GetNearBusiness(player);
if (business == null) return;
@@ -258,7 +258,7 @@ namespace ReallifeGamemode.Server.Managers
}
[RemoteEvent("CLIENT:Business_SellBusiness")]
public void BusinessEventSellBusiness(Client player)
public void BusinessEventSellBusiness(Player player)
{
BusinessBase business = GetNearBusiness(player);
if (business == null) return;