RAGE Multiplayer 1.1.0-DP Update

/freeze was obselete and removed
/unfreeze was obselete and removed
/spectate was obselete and removed
This commit is contained in:
Siga
2020-02-24 21:18:54 +01:00
parent 0d5731fb11
commit edf06f4478
85 changed files with 804 additions and 643 deletions

View File

@@ -13,7 +13,7 @@ namespace ReallifeGamemode.Server.Managers
}
[RemoteEvent("creatorSave")]
public void CreatorSave(Client player, bool gender, string parentData, string featureData, string appearanceData, string hairAndColorData)
public void CreatorSave(Player player, bool gender, string parentData, string featureData, string appearanceData, string hairAndColorData)
{
var jParentData = JObject.Parse(parentData);
var jFeatureData = JArray.Parse(featureData);
@@ -178,8 +178,8 @@ namespace ReallifeGamemode.Server.Managers
/// <summary>
/// Wendet den Character eines Spielers auf diesen an
/// </summary>
/// <param name="player">Der Client, dessen Aussehen man setzen will</param>
public static void ApplyCharacter(Client player)
/// <param name="player">Der Player, dessen Aussehen man setzen will</param>
public static void ApplyCharacter(Player player)
{
var userId = player.GetUser().Id;
using (var loadCharacter = new DatabaseContext())