RAGE Multiplayer 1.1.0-DP Update
/freeze was obselete and removed /unfreeze was obselete and removed /spectate was obselete and removed
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@@ -39,7 +39,7 @@ namespace ReallifeGamemode.Server.Managers
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LoadDoors();
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}
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public static void ChangeDoorState(Client player)
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public static void ChangeDoorState(Player player)
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{
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var user = player.GetUser();
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@@ -68,7 +68,7 @@ namespace ReallifeGamemode.Server.Managers
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}
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[ServerEvent(Event.PlayerEnterColshape)]
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public void DoorManagerPlayerEnterColShapeEvent(ColShape colShape, Client player)
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public void DoorManagerPlayerEnterColShapeEvent(ColShape colShape, Player player)
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{
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if (_doorColShapes.ContainsValue(colShape.Handle))
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{
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