RAGE Multiplayer 1.1.0-DP Update
/freeze was obselete and removed /unfreeze was obselete and removed /spectate was obselete and removed
This commit is contained in:
@@ -27,7 +27,7 @@ namespace ReallifeGamemode.Server.Managers
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#endregion
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#region Eigeninteraktionen PFEILTASTE-RUNTER
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[RemoteEvent("CLIENT:InteractionMenu_AcceptInvite")]
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public void InteractionMenuAcceptInvite(Client player, string type)
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public void InteractionMenuAcceptInvite(Player player, string type)
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{
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if (type != "Fraktion" && type != "Gruppe") return;
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@@ -39,7 +39,7 @@ namespace ReallifeGamemode.Server.Managers
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return;
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}
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Client leader = NAPI.Player.GetPlayerFromHandle((NetHandle)player.GetData("accept_faction_invite"));
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Player leader = NAPI.Player.GetPlayerFromHandle((NetHandle)player.GetData<NetHandle>("accept_faction_invite"));
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player.ResetData("accept_faction_invite");
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if (leader == null)
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@@ -91,7 +91,7 @@ namespace ReallifeGamemode.Server.Managers
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return;
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}
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Client leader = NAPI.Player.GetPlayerFromHandle((NetHandle)player.GetData("accept_group_invite"));
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Player leader = NAPI.Player.GetPlayerFromHandle((NetHandle)player.GetData<NetHandle>("accept_group_invite"));
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player.ResetData("accept_group_invite");
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if (leader == null)
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@@ -116,18 +116,18 @@ namespace ReallifeGamemode.Server.Managers
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}
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}
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[RemoteEvent("CLIENT:InteractionMenu_EndShow")]
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public void InteractionMenuEndShow(Client client)
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public void InteractionMenuEndShow(Player client)
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{
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client.ResetData("ShowActive");
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}
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[RemoteEvent("CLIENT:InteractionMenu_Show")]
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public void InteractionMenuShow(Client player, string type, string nameOrId)
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public void InteractionMenuShow(Player player, string type, string nameOrId)
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{
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if (type != "License")
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return;
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Client target = ClientService.GetClientByNameOrId(nameOrId);
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Player target = PlayerService.GetPlayerByNameOrId(nameOrId);
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if (target == null || !target.IsLoggedIn())
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{
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ChatService.PlayerNotFound(player);
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@@ -163,11 +163,11 @@ namespace ReallifeGamemode.Server.Managers
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}
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[RemoteEvent("CLIENT:InteractionMenu_Invite")]
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public void InteractionMenuInviteFaction(Client player, string type, string nameOrId)
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public void InteractionMenuInviteFaction(Player player, string type, string nameOrId)
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{
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if (type != "Fraktion" && type != "Gruppe") return;
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Client target = ClientService.GetClientByNameOrId(nameOrId);
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Player target = PlayerService.GetPlayerByNameOrId(nameOrId);
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if (target == null || !target.IsLoggedIn())
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{
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ChatService.PlayerNotFound(player);
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@@ -220,11 +220,11 @@ namespace ReallifeGamemode.Server.Managers
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}
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[RemoteEvent("CLIENT:InteractionMenu_Uninvite")]
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public void InteractionMenuInviteGroup(Client player, string type, string name)
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public void InteractionMenuInviteGroup(Player player, string type, string name)
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{
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if (type != "Fraktion" && type != "Gruppe") return;
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Client target = ClientService.GetClientByNameOrId(name);
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Player target = PlayerService.GetPlayerByNameOrId(name);
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if (target == null || !target.IsLoggedIn())
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{
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ChatService.PlayerNotFound(player);
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@@ -313,7 +313,7 @@ namespace ReallifeGamemode.Server.Managers
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}
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[RemoteEvent("CLIENT:InteractionMenu_CallService_Taxi")]
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public void CallServiceTaxi(Client player, string street, string zone)
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public void CallServiceTaxi(Player player, string street, string zone)
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{
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var taxiJob = JobManager.GetJob<TaxiDriverJob>();
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@@ -336,27 +336,27 @@ namespace ReallifeGamemode.Server.Managers
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#endregion
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#region Spielerinteraktionen PFEILTASTE-LINKS
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[RemoteEvent("openTradeInventory")]
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public void OpenTradeInventory(Client player, string targetPlayer)
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public void OpenTradeInventory(Player player, string targetPlayer)
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{
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InventoryManager.GetUserItems(player);
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player.TriggerEvent("openTradeMenu", targetPlayer);
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}
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[RemoteEvent("sendTradeItemsToPartner")]
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public void SendTradeItemsToPartner(Client player, string tradeItemArray, int tradePrize, string tradePartnerName)
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public void SendTradeItemsToPartner(Player player, string tradeItemArray, int tradePrize, string tradePartnerName)
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{
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var tradeItems = JsonConvert.DeserializeObject<string[][]>(tradeItemArray);
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Client tradePartner = ClientService.GetClientByNameOrId(tradePartnerName);
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Player tradePartner = PlayerService.GetPlayerByNameOrId(tradePartnerName);
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InventoryManager.GetUserItems(player);
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tradePartner.TriggerEvent("showTradeRequest", player.Name, tradeItems, tradePrize);
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player.TriggerEvent("startTradeRequestTimer");
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}
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[RemoteEvent("tradeDecision")]
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public void TradeDecision(Client player, string tradeSelection, string tradeItemArray, string tradeRequesterName, int tradePrize)
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public void TradeDecision(Player player, string tradeSelection, string tradeItemArray, string tradeRequesterName, int tradePrize)
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{
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var tradeItems = JsonConvert.DeserializeObject<string[][]>(tradeItemArray);
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Client tradeRequester = ClientService.GetClientByNameOrId(tradeRequesterName);
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Player tradeRequester = PlayerService.GetPlayerByNameOrId(tradeRequesterName);
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if (tradeSelection == "accept")
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{
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if (player.GetUser().Handmoney < tradePrize)
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