RAGE Multiplayer 1.1.0-DP Update
/freeze was obselete and removed /unfreeze was obselete and removed /spectate was obselete and removed
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@@ -79,7 +79,7 @@ namespace ReallifeGamemode.Server.Managers
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}
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[RemoteEvent("startPlayerTuning")]
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public void StartPlayerTuning(Client player)
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public void StartPlayerTuning(Player player)
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{
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if (!player.IsInVehicle) return;
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@@ -87,14 +87,14 @@ namespace ReallifeGamemode.Server.Managers
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}
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[RemoteEvent("repairVehicle")]
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public void RepairVehicle(Client player)
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public void RepairVehicle(Player player)
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{
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if (!player.IsInVehicle) return;
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player.Vehicle.Repair();
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}
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[RemoteEvent("setVehicleMod")]
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public void SetVehicleMod(Client player, int slot, int index)
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public void SetVehicleMod(Player player, int slot, int index)
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{
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Vehicle pV = player.Vehicle;
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if (index == 0) index--;
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