RAGE Multiplayer 1.1.0-DP Update

/freeze was obselete and removed
/unfreeze was obselete and removed
/spectate was obselete and removed
This commit is contained in:
Siga
2020-02-24 21:18:54 +01:00
parent 0d5731fb11
commit edf06f4478
85 changed files with 804 additions and 643 deletions

View File

@@ -79,7 +79,7 @@ namespace ReallifeGamemode.Server.Managers
}
[RemoteEvent("startPlayerTuning")]
public void StartPlayerTuning(Client player)
public void StartPlayerTuning(Player player)
{
if (!player.IsInVehicle) return;
@@ -87,14 +87,14 @@ namespace ReallifeGamemode.Server.Managers
}
[RemoteEvent("repairVehicle")]
public void RepairVehicle(Client player)
public void RepairVehicle(Player player)
{
if (!player.IsInVehicle) return;
player.Vehicle.Repair();
}
[RemoteEvent("setVehicleMod")]
public void SetVehicleMod(Client player, int slot, int index)
public void SetVehicleMod(Player player, int slot, int index)
{
Vehicle pV = player.Vehicle;
if (index == 0) index--;