RAGE Multiplayer 1.1.0-DP Update
/freeze was obselete and removed /unfreeze was obselete and removed /spectate was obselete and removed
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@@ -747,7 +747,7 @@ namespace ReallifeGamemode.Server.Managers
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double distanceDriven;
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try
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{
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distanceDriven = v.HasSharedData("drivenDistance") ? (double)v.GetSharedData("drivenDistance") : 0D;
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distanceDriven = v.HasSharedData("drivenDistance") ? (double)v.GetSharedData<dynamic>("drivenDistance") : 0D;
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}
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catch (Microsoft.CSharp.RuntimeBinder.RuntimeBinderException)
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{
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@@ -770,13 +770,14 @@ namespace ReallifeGamemode.Server.Managers
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foreach (var key in lastPositions.Keys.ToList())
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{
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Vehicle v = key.Entity<Vehicle>();
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if (v == null) continue;
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if (!v.HasSharedData("drivenDistance")) continue;
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ServerVehicle sVeh = VehicleManager.GetServerVehicleFromVehicle(v, dbContext);
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if (sVeh == null) continue;
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sVeh.DistanceDriven = (float)v.GetSharedData("drivenDistance");
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sVeh.DistanceDriven = (float)v.GetSharedData<dynamic>("drivenDistance");
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}
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dbContext.SaveChanges();
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