RAGE Multiplayer 1.1.0-DP Update

/freeze was obselete and removed
/unfreeze was obselete and removed
/spectate was obselete and removed
This commit is contained in:
Siga
2020-02-24 21:18:54 +01:00
parent 0d5731fb11
commit edf06f4478
85 changed files with 804 additions and 643 deletions

View File

@@ -747,7 +747,7 @@ namespace ReallifeGamemode.Server.Managers
double distanceDriven;
try
{
distanceDriven = v.HasSharedData("drivenDistance") ? (double)v.GetSharedData("drivenDistance") : 0D;
distanceDriven = v.HasSharedData("drivenDistance") ? (double)v.GetSharedData<dynamic>("drivenDistance") : 0D;
}
catch (Microsoft.CSharp.RuntimeBinder.RuntimeBinderException)
{
@@ -770,13 +770,14 @@ namespace ReallifeGamemode.Server.Managers
foreach (var key in lastPositions.Keys.ToList())
{
Vehicle v = key.Entity<Vehicle>();
if (v == null) continue;
if (!v.HasSharedData("drivenDistance")) continue;
ServerVehicle sVeh = VehicleManager.GetServerVehicleFromVehicle(v, dbContext);
if (sVeh == null) continue;
sVeh.DistanceDriven = (float)v.GetSharedData("drivenDistance");
sVeh.DistanceDriven = (float)v.GetSharedData<dynamic>("drivenDistance");
}
dbContext.SaveChanges();